Total War: WARHAMMER III

Total War: WARHAMMER III

(Quality of Life) name of power for legendary Delf & minor various QoL edits (warad_tww3_feliciana.pack)
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Update: 19 Mar, 2023 @ 5:23am

(testing tweaks)

Update: 23 Feb, 2023 @ 4:15am

ahoy !

=> ADDED SCREENSHOTS TO SHOW DAEMON PRINCE CHANGES (daniel)

=> DAEMON PRINCE (daniel) first skill of each line does an additionnal bonus (same in all levels)
- undivided: +20% post battle captives
- khorne: +15 melee atk
- nurgle: +15 melee def
- slaanesh: +50% seductive money (all armies)
- tzeench: +10% ward save
NOTE: this make daemon prince on par with any other lords with yellow lines + item slots (which daniel doesnt have)
slaanesh bonus makes the seductive mechanic working a little on lategame (even herald lords do not have buffs to it)

=> one specific lategame helmet (ponytail) got seductive frenzy and -50% seduction cost
NOTE: this helmet does NOT allow equiping slaanesh set, it just allows more campaign diversity with slaanesh design


this should make daniel more playable from start with more constant funs without cheating him

have fun !

Update: 9 Oct, 2022 @ 1:48pm

ahoy !

(edited description + edited a screennshot + added a screenshot)

=> ARANESSA flagship unique building: improved bonus to sartosan (+20 atk & def) and ogre (+50 arm)

=> BRETONNIA level 4 "royal barrack":
- adds +3 melee atk to all infantry (factionwide and stackable per major city)

- adds +1 piercing damage to all infantry (factionwide and stackable per major city)

- adds +3 melee defense to mobs and all 5 man-at-arms (factionwide and stackable per major city)

(NOTE: this allows new viable options for bretonnia and improve alberic/repanse/morgiana indirectly)

have fun !

Update: 14 Sep, 2022 @ 9:16am

ahoy !

=> edited title/description


VAMPIRE COUNTS EDITS: (added 2 new screenshots to show the tweaks)

=> deleted necrarch previous modification from mod (deleted the screenshot tied to it)



=> ALL LORDS WITH "supernatural horror" skill now also do +10% ranged damages AND +10% range for sylvanian units (IF THE UNITS ARE UNLOCKED AND IN THE ARMY)

- the limit stays UNTOUCHED = you still can have MAX 6 crossbowmen and 1 handgunner IN THE WHOLE FACTION

- this allows to use sylvanian units in most lord's armies for variety (as nearly every lords got this skill) and also making this skill with a bit of interesting use !

- von carstein bloodline lords can go up to 20% combined with their unique skill and vlad still stay at 15% (as agent he can adds up in any lord's army)



=> STRIGOI BLOODLINE LORDS "grotesque court" now also adds +8 anti infantry AND devastating flanker for SPECTRAL UNITS (same as kemmler)


have fun !

Update: 30 Aug, 2022 @ 5:04am

ahoy !

=> arnzipal horror spell moved at morathi's skill "first sorceress" (no longer in dilemma)
=> updated description and screenshots

have fun !

Update: 23 Aug, 2022 @ 5:00pm

ahoy !

initial release for patch 2.0 !

have fun !