Total War: WARHAMMER III

Total War: WARHAMMER III

(Quality of Life) name of power for legendary Delf & minor various QoL edits (warad_tww3_feliciana.pack)
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Update: 21 Nov, 2023 @ 1:41pm

ahoy !

=> updated for 4.1

- deleted ghorgon ROR from the mod as CA finally fixed it for horne + valkia + daemon prince !

- edited ID numbers for mods compatibility

have fun !

Update: 2 Sep, 2023 @ 1:46am

fixed capricious launcher and workshop updating badly

Update: 2 Sep, 2023 @ 1:43am

capricious workshop uploading

Update: 2 Sep, 2023 @ 1:25am

ahoy !

=> Regiments Of Renown fixed !
- undivided (sigvald, kholek, archaon, belakor) get access to ROR pack 1 and pack 2 (they got pack 3 and 4 by default)
- azazel gets finally access to marauders from ROR pack 4
- khorne (skarbrand, valkia, daemon prince) get finally access to ghorgon ROR
- bonus: morathi gets daemonette ROR from pack 1

=> FOR MODDERS: this mod uses IDs in "building_units_allowed_tables" from 120000000 to 12000006 and from 120000100 to 12000114

have fun !

Update: 31 Aug, 2023 @ 9:01am

ahoy !

=> updated for 4.0 !

have fun !

Update: 28 Jul, 2023 @ 4:47am

ahoy !

=> edited description

ECONOMY AND GLORY REWORK FOR DAEMON PRINCE (yuri/daniel)

NOTE: goal is to make him smoother and more fun to play with more liberty !

=> every unique daemon prince ressource chains give +12/+13/+15 glory (giving a good reason to hunt ressources and improve glory whatever god is chosen in each city)

=> daemon prince economic buildings rebalanced (final number is always based on god's fetish number):
- tzeentch money building chain gives +300/+500/+700/+900
and temple building chain gives +100/+300/+500/+700/+900 (IF WIND OF MAGIC ARE TEMPESTUOUS)
- khorne money building chain gives +500/+600/+700/+800
and temple building chain gives +400/+500/+600/+700/+800 (IF ENEMY ARMY IS AROUND)
- nurgle money building chain gives +400/+500/+600/+700
and temple building chain gives +300/+400/+500/+600/+700 (IF GROWTH IS OVER 200 OR 5 POINTS)
- slaanesh money building chain gives +300/+400/+500/+600
and temple building chain gives +200/+300/+400/+500/+600 (IF PUBLIC ORDER IS ENOUGH HIGH)

have fun !

Update: 13 Apr, 2023 @ 2:43pm

ahoy !

=> DAEMON PRINCE (daniel) first skill of undivided line does an additionnal bonus (same in all levels): +20 melee atk/def and +50% seductive money (all armies)

=> UPDATED DESCRIPTION AND SCREENSHOTS

have fun !

Update: 19 Mar, 2023 @ 5:29am

ahoy !

=> VOLKMAR "tools of absolution" now also adds "back to normal upkeep for knights of the blazing sun" factionwide (same as the unique blazing sun chapterhouse in the empire)

NOTE: volkmar finally profit from using his unique DLC unit :P (added a screen and edited description)

have fun !

Update: 19 Mar, 2023 @ 5:23am

(testing tweaks)

Update: 23 Feb, 2023 @ 4:15am

ahoy !

=> ADDED SCREENSHOTS TO SHOW DAEMON PRINCE CHANGES (daniel)

=> DAEMON PRINCE (daniel) first skill of each line does an additionnal bonus (same in all levels)
- undivided: +20% post battle captives
- khorne: +15 melee atk
- nurgle: +15 melee def
- slaanesh: +50% seductive money (all armies)
- tzeench: +10% ward save
NOTE: this make daemon prince on par with any other lords with yellow lines + item slots (which daniel doesnt have)
slaanesh bonus makes the seductive mechanic working a little on lategame (even herald lords do not have buffs to it)

=> one specific lategame helmet (ponytail) got seductive frenzy and -50% seduction cost
NOTE: this helmet does NOT allow equiping slaanesh set, it just allows more campaign diversity with slaanesh design


this should make daniel more playable from start with more constant funs without cheating him

have fun !