Arma 3
MokTech Industries - Factions
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Uppdatering: 2 aug, 2024 @ 11:22

MokTech Industries - Factions v1.6.4

- Created "Vulture-S" Variant
- Buffed Lance
- Buffed Counter Measure Immunity for Enemy AA
- Rebalanced CIS Armor (Some things are stronger, some are weaker.)
- Lowered Threshold for crew to dismount from the Black AAT once damaged (Essentially, they go down with the ship now.)
- Added Rebel Snow Speeders
- Removed Anti-Infantry Tower from Rebels

Uppdatering: 31 maj, 2024 @ 9:52

MokTech Industries - Factions v1.6.3

- Fixed some inheritance issues

Uppdatering: 23 maj, 2024 @ 5:37

MokTech Industries - Factions v1.6.2

- Updated Sith Empire, added Devastator
- Fixed camo on vultures
- Fixed popup error for Scythe
- Fixed inheritance trees for some vehicles

Uppdatering: 9 maj, 2024 @ 12:14

MokTech Industries - Factions v1.6.1

- Fixed Revanites missing AATs in Zeus
- Fixed PopulateAO issue with Revanites
- Fixed "missing dependency" error for Sith Empire addon
- Fixed uniform issues for Rebels
- Fixed Rebels mortar missing mags

Uppdatering: 20 apr, 2024 @ 6:19

Uppdatering: 19 apr, 2024 @ 7:52

MokTech Industries - Factions v1.6.0

- Added Sith Imperial faction using Starforge Armoury assets
- Fixed Issue where AAT-S had AAT-H Texture

Uppdatering: 11 apr, 2024 @ 14:25

MokTech Industries - Factions v1.5.0

- Added Rebels faction using WarMantle assets
- Updated CIS AAT-H/AAT-S
- Updated CIS Flak Cannons, removed laser target
- Fixed Shotgun B2 (+secret), thanks Ark!

Uppdatering: 8 dec, 2023 @ 11:48

MokTech Industries - Factions v1.4.3

- Updated AA Vultures, nerfed missiles
- Fixed CIS AA Turrets not showing on sensors
- Fixed Black AAT

Uppdatering: 23 nov, 2023 @ 12:39

MokTech Industries - Factions v1.4.2

- Added Ceiling turrets to SOB CIS faction
- Added Heavy Repeater to SOB CIS faction
- Something secret

Uppdatering: 10 nov, 2023 @ 13:11

MokTech Industries - Factions v1.4.1

- Added DF9 Turret
- Added AGT Raptors
- Updated Black AAT
- Updated Vultures
- Fixed Syndicate Backpack error