Arma 3
MokTech Industries - Factions
Wyświetlanie 41-50 z 58 pozycji
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Aktualizacja: 2 sierpnia 2024 o godz. 11:25

Aktualizacja: 2 sierpnia 2024 o godz. 11:22

MokTech Industries - Factions v1.6.4

- Created "Vulture-S" Variant
- Buffed Lance
- Buffed Counter Measure Immunity for Enemy AA
- Rebalanced CIS Armor (Some things are stronger, some are weaker.)
- Lowered Threshold for crew to dismount from the Black AAT once damaged (Essentially, they go down with the ship now.)
- Added Rebel Snow Speeders
- Removed Anti-Infantry Tower from Rebels

Aktualizacja: 31 maja 2024 o godz. 9:52

MokTech Industries - Factions v1.6.3

- Fixed some inheritance issues

Aktualizacja: 23 maja 2024 o godz. 5:37

MokTech Industries - Factions v1.6.2

- Updated Sith Empire, added Devastator
- Fixed camo on vultures
- Fixed popup error for Scythe
- Fixed inheritance trees for some vehicles

Aktualizacja: 9 maja 2024 o godz. 12:14

MokTech Industries - Factions v1.6.1

- Fixed Revanites missing AATs in Zeus
- Fixed PopulateAO issue with Revanites
- Fixed "missing dependency" error for Sith Empire addon
- Fixed uniform issues for Rebels
- Fixed Rebels mortar missing mags

Aktualizacja: 20 kwietnia 2024 o godz. 6:19

Aktualizacja: 19 kwietnia 2024 o godz. 7:52

MokTech Industries - Factions v1.6.0

- Added Sith Imperial faction using Starforge Armoury assets
- Fixed Issue where AAT-S had AAT-H Texture

Aktualizacja: 11 kwietnia 2024 o godz. 14:25

MokTech Industries - Factions v1.5.0

- Added Rebels faction using WarMantle assets
- Updated CIS AAT-H/AAT-S
- Updated CIS Flak Cannons, removed laser target
- Fixed Shotgun B2 (+secret), thanks Ark!

Aktualizacja: 8 grudnia 2023 o godz. 11:48

MokTech Industries - Factions v1.4.3

- Updated AA Vultures, nerfed missiles
- Fixed CIS AA Turrets not showing on sensors
- Fixed Black AAT

Aktualizacja: 23 listopada 2023 o godz. 12:39

MokTech Industries - Factions v1.4.2

- Added Ceiling turrets to SOB CIS faction
- Added Heavy Repeater to SOB CIS faction
- Something secret