Arma 3
MokTech Industries - Factions
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Update: 2 Aug, 2024 @ 11:22am

MokTech Industries - Factions v1.6.4

- Created "Vulture-S" Variant
- Buffed Lance
- Buffed Counter Measure Immunity for Enemy AA
- Rebalanced CIS Armor (Some things are stronger, some are weaker.)
- Lowered Threshold for crew to dismount from the Black AAT once damaged (Essentially, they go down with the ship now.)
- Added Rebel Snow Speeders
- Removed Anti-Infantry Tower from Rebels

Update: 31 May, 2024 @ 9:52am

MokTech Industries - Factions v1.6.3

- Fixed some inheritance issues

Update: 23 May, 2024 @ 5:37am

MokTech Industries - Factions v1.6.2

- Updated Sith Empire, added Devastator
- Fixed camo on vultures
- Fixed popup error for Scythe
- Fixed inheritance trees for some vehicles

Update: 9 May, 2024 @ 12:14pm

MokTech Industries - Factions v1.6.1

- Fixed Revanites missing AATs in Zeus
- Fixed PopulateAO issue with Revanites
- Fixed "missing dependency" error for Sith Empire addon
- Fixed uniform issues for Rebels
- Fixed Rebels mortar missing mags

Update: 20 Apr, 2024 @ 6:19am

Update: 19 Apr, 2024 @ 7:52am

MokTech Industries - Factions v1.6.0

- Added Sith Imperial faction using Starforge Armoury assets
- Fixed Issue where AAT-S had AAT-H Texture

Update: 11 Apr, 2024 @ 2:25pm

MokTech Industries - Factions v1.5.0

- Added Rebels faction using WarMantle assets
- Updated CIS AAT-H/AAT-S
- Updated CIS Flak Cannons, removed laser target
- Fixed Shotgun B2 (+secret), thanks Ark!

Update: 8 Dec, 2023 @ 11:48am

MokTech Industries - Factions v1.4.3

- Updated AA Vultures, nerfed missiles
- Fixed CIS AA Turrets not showing on sensors
- Fixed Black AAT

Update: 23 Nov, 2023 @ 12:39pm

MokTech Industries - Factions v1.4.2

- Added Ceiling turrets to SOB CIS faction
- Added Heavy Repeater to SOB CIS faction
- Something secret

Update: 10 Nov, 2023 @ 1:11pm

MokTech Industries - Factions v1.4.1

- Added DF9 Turret
- Added AGT Raptors
- Updated Black AAT
- Updated Vultures
- Fixed Syndicate Backpack error