Barotrauma

Barotrauma

Nemesis
Showing 1-10 of 14 entries
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Update: 11 Nov, 2023 @ 2:50pm

- updated and moved around all storage for new update (old version remains under Nemesis-old)

Update: 3 Apr, 2023 @ 5:25pm

- updated siren to hopefully fix whatever the new update broke

Update: 26 Feb, 2023 @ 2:01am

- added lower docking hatch
- need to adjust LED's bc of new lighting changes

Update: 17 Nov, 2022 @ 12:16pm

- fixed platform in airlock
- fixed coils reaching locations they shouldn't
- removed old auto reactor controller (no longer needed)

Update: 27 Oct, 2022 @ 8:32pm

- fixed waypoints for guns
- updated price

Update: 5 Oct, 2022 @ 7:17pm

- fixed waypoints in airlock
- nerfed hulls (i want to use this in vanilla too)
- removed pulse lasers (the coilgun in the front unfortunately had a hitbox and made the sub get stuck sometimes so the lasers gotta go)
- redecorated ballast tanks
- replaced dual coilgun with double-coilgun

Update: 6 Sep, 2022 @ 1:44am

- updated hull healths
- fixed nuke shell holders taking damage

Update: 23 Aug, 2022 @ 1:40am

- fixed inner walls
- added more medical storage
- added siren & control system
- intruder siren alerts the entire submarine when a creature is detected inside the sub. Does not stop until captain gives the all clear

Update: 16 Aug, 2022 @ 10:24am

- updated duct blocks to smart duct blocks
- fixed railgun hitting ship :(
- fixed other hull stuff

Update: 7 Aug, 2022 @ 10:49pm

added check for airlock pump so it doesn't pump when the airlock is left open