Barotrauma
Nemesis
Mostrando 1-10 de 14 aportaciones
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Actualización: 11 NOV 2023 a las 14:50

- updated and moved around all storage for new update (old version remains under Nemesis-old)

Actualización: 3 ABR 2023 a las 17:25

- updated siren to hopefully fix whatever the new update broke

Actualización: 26 FEB 2023 a las 2:01

- added lower docking hatch
- need to adjust LED's bc of new lighting changes

Actualización: 17 NOV 2022 a las 12:16

- fixed platform in airlock
- fixed coils reaching locations they shouldn't
- removed old auto reactor controller (no longer needed)

Actualización: 27 OCT 2022 a las 20:32

- fixed waypoints for guns
- updated price

Actualización: 5 OCT 2022 a las 19:17

- fixed waypoints in airlock
- nerfed hulls (i want to use this in vanilla too)
- removed pulse lasers (the coilgun in the front unfortunately had a hitbox and made the sub get stuck sometimes so the lasers gotta go)
- redecorated ballast tanks
- replaced dual coilgun with double-coilgun

Actualización: 6 SEP 2022 a las 1:44

- updated hull healths
- fixed nuke shell holders taking damage

Actualización: 23 AGO 2022 a las 1:40

- fixed inner walls
- added more medical storage
- added siren & control system
- intruder siren alerts the entire submarine when a creature is detected inside the sub. Does not stop until captain gives the all clear

Actualización: 16 AGO 2022 a las 10:24

- updated duct blocks to smart duct blocks
- fixed railgun hitting ship :(
- fixed other hull stuff

Actualización: 7 AGO 2022 a las 22:49

added check for airlock pump so it doesn't pump when the airlock is left open