Space Engineers
[Mexpex] Thruster FX - Framework (7)
Показані результати 1–10 із 16
< 1  2 >
Оновлено: 27 верес. 2024 о 15:31

Update 1.6

Configuration Additions:
- Added EmissiveIntensity option
- Added AdvMaterialSetup which allows for setup of multiple emissive materials and additional emissive options

General Fixed:
- Issue with thruster staying emissive after being built in a "non-working" state

Configuration Fixes:
- EmissiveRateGain/Loss being inverted
- Low EmissiveRate values not working

Оновлено: 27 верес. 2024 о 15:27

Оновлено: 13 верес. 2024 о 5:08

v 1.5
- Fixed issue visuals when placing or building a new block

Оновлено: 15 лип. 2023 о 9:47

Update 1.4
Added support for particle to have an active range based atmosphere density and altitude. Before I only had suppot for a thrust output range

Оновлено: 15 лип. 2023 о 9:46

Оновлено: 11 лип. 2023 о 11:51

Оновлено: 5 лип. 2023 о 13:56

Update 1.2
Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
Fixed default intensity of heat visuals when constructed.

Оновлено: 28 черв. 2023 о 13:42

Story of the forgotten debug print

Оновлено: 28 черв. 2023 о 13:38

Fixed issue with heatup visuals not "cooling" when you turn off the block

Оновлено: 7 серп. 2022 о 10:20

Version (3)
- Fixed Null exception when loading server
- Misc