Space Engineers
[Mexpex] Thruster FX - Framework (7)
กำลังแสดง 1-10 จาก 16 รายการ
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อัปเดต: 27 ก.ย. 2024 @ 3: 31pm

Update 1.6

Configuration Additions:
- Added EmissiveIntensity option
- Added AdvMaterialSetup which allows for setup of multiple emissive materials and additional emissive options

General Fixed:
- Issue with thruster staying emissive after being built in a "non-working" state

Configuration Fixes:
- EmissiveRateGain/Loss being inverted
- Low EmissiveRate values not working

อัปเดต: 27 ก.ย. 2024 @ 3: 27pm

อัปเดต: 13 ก.ย. 2024 @ 5: 08am

v 1.5
- Fixed issue visuals when placing or building a new block

อัปเดต: 15 ก.ค. 2023 @ 9: 47am

Update 1.4
Added support for particle to have an active range based atmosphere density and altitude. Before I only had suppot for a thrust output range

อัปเดต: 15 ก.ค. 2023 @ 9: 46am

อัปเดต: 11 ก.ค. 2023 @ 11: 51am

อัปเดต: 5 ก.ค. 2023 @ 1: 56pm

Update 1.2
Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
Fixed default intensity of heat visuals when constructed.

อัปเดต: 28 มิ.ย. 2023 @ 1: 42pm

Story of the forgotten debug print

อัปเดต: 28 มิ.ย. 2023 @ 1: 38pm

Fixed issue with heatup visuals not "cooling" when you turn off the block

อัปเดต: 7 ส.ค. 2022 @ 10: 20am

Version (3)
- Fixed Null exception when loading server
- Misc