Space Engineers

Space Engineers

[Mexpex] Thruster FX - Framework (7)
Viser 1–10 av 16 bidrag
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Oppdatering: 27. sep. 2024 @ 15.31

Update 1.6

Configuration Additions:
- Added EmissiveIntensity option
- Added AdvMaterialSetup which allows for setup of multiple emissive materials and additional emissive options

General Fixed:
- Issue with thruster staying emissive after being built in a "non-working" state

Configuration Fixes:
- EmissiveRateGain/Loss being inverted
- Low EmissiveRate values not working

Oppdatering: 27. sep. 2024 @ 15.27

Oppdatering: 13. sep. 2024 @ 5.08

v 1.5
- Fixed issue visuals when placing or building a new block

Oppdatering: 15. juli 2023 @ 9.47

Update 1.4
Added support for particle to have an active range based atmosphere density and altitude. Before I only had suppot for a thrust output range

Oppdatering: 15. juli 2023 @ 9.46

Oppdatering: 11. juli 2023 @ 11.51

Oppdatering: 5. juli 2023 @ 13.56

Update 1.2
Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
Fixed default intensity of heat visuals when constructed.

Oppdatering: 28. juni 2023 @ 13.42

Story of the forgotten debug print

Oppdatering: 28. juni 2023 @ 13.38

Fixed issue with heatup visuals not "cooling" when you turn off the block

Oppdatering: 7. aug. 2022 @ 10.20

Version (3)
- Fixed Null exception when loading server
- Misc