Space Engineers

Space Engineers

[Mexpex] Thruster FX - Framework (7)
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Aggiornamento: 27 set 2024, 15:31

Update 1.6

Configuration Additions:
- Added EmissiveIntensity option
- Added AdvMaterialSetup which allows for setup of multiple emissive materials and additional emissive options

General Fixed:
- Issue with thruster staying emissive after being built in a "non-working" state

Configuration Fixes:
- EmissiveRateGain/Loss being inverted
- Low EmissiveRate values not working

Aggiornamento: 27 set 2024, 15:27

Aggiornamento: 13 set 2024, 5:08

v 1.5
- Fixed issue visuals when placing or building a new block

Aggiornamento: 15 lug 2023, 9:47

Update 1.4
Added support for particle to have an active range based atmosphere density and altitude. Before I only had suppot for a thrust output range

Aggiornamento: 15 lug 2023, 9:46

Aggiornamento: 11 lug 2023, 11:51

Aggiornamento: 5 lug 2023, 13:56

Update 1.2
Fixed various cases related to effects disappearing and requiring a rejoin/rebuild of block.
Fixed default intensity of heat visuals when constructed.

Aggiornamento: 28 giu 2023, 13:42

Story of the forgotten debug print

Aggiornamento: 28 giu 2023, 13:38

Fixed issue with heatup visuals not "cooling" when you turn off the block

Aggiornamento: 7 ago 2022, 10:20

Version (3)
- Fixed Null exception when loading server
- Misc