Supreme Ruler Ultimate

Supreme Ruler Ultimate

Real Time Editor 3.2
Showing 1-5 of 5 entries
Update: 5 Aug, 2022 @ 6:15am

"@MINIEDITOR",
" -fix(warfare): TrackedUnit Button now synchronized.",
" -fix(warfare): update several obsolete caption.",
"@LOADER",
" -fix(ads): 3rd party lib unaddressed memory leak workaround",
"@EDITOR",
" -fix(ads): 3rd party lib unaddressed memory leak workaround",
" -feat(general): Go To sub category by right click.",
" -feat(warfare/display): Overhaul UI Resource Usage Display",
" -feat(warfare/display): Green/Yellow/Red colored border to show Resource Usage",
" -feat(warfare/display): clicking resource [Icon] now change daily/annual figure",
" -feat(warfare/display): clicking resource [Progress Bar] now percentage/actual figure",
" -feat(warfare/*): Sub Tab UI now more spacier",
" -feat(special): cheat end day",
" -feat(special): cheat 1 day facility",
" -feat(special): cheat no move",
" -fix(warfare): update several obsolete caption/tooltips",
" -fix(warfare): fix error when selected UnitName longer than 32 characters",
" -fix(general): improved r/w cache error handling.",
" -fix(resources/popup): checking row visiblity no longer close the popup."

Update: 1 Aug, 2022 @ 12:47pm

3.1.1.0 HOTFIX (08/02/2022)
@EDITOR
-fix(special): fix compression that makes 'CLICK DAY OPTION' throws 'SafeWrite' error.
-fix(special): better naming context to cheats caption.

Update: 1 Aug, 2022 @ 4:45am

3.1.0.0 Minor Update (08/01/2022)
@EDITOR
-feat(general): Added expand/collapse gridview.
-feat(resources): RightClick to change row visibility.
-feat(warfare/tracker): 3 Star Unit/All Unit
-feat(warfare/tracker): Lock Unit/All Units
-feat(warfare/tracker): Collapse/Expand on double click
-fix(warfare): Added more check that might causes 'string format' error
-fix(resources): Annual/Daily toggle no longer show petroleum value 0 if set to daily.
-fix(country): Sometimes changing World Market Opinion prouduce error.
@LOADER
-fix(updater): changelog viewer causes error
-fix(splash): fix hideous duplicated instance
-perf(updater): removing unnecessary allocations
-perf(updater): asynchronous changelog form
-feat(updater): changelog viewer allow regex styling

Update: 25 Jul, 2022 @ 3:30am

Updated Preview Picture

Update: 25 Jul, 2022 @ 3:10am

3.0.0.0 Major Update (7/25/2022)

@GENERAL
-Major fix and improvement
-Implement subgrouping in tabs
-Added Icons to several options
-Near zero allocation reader to gracefully handle lots of options
-Fix Critical Memory Leaks
-Pre-Meta Formatting structure for scalability in the future
-Change AssemblyMerger to SmartAssembly to remove noisy false detection
-Auto-reload noticeable with gunclick sound
-Implement show/hide groups
-Added Wiki hyperlink column
-Added Preview/Description in bottombar
-Few settings are saved on exit
@LOADER
-fix(threads): Fix memory leaks
-fix(api): url resolver now works properly
-fix(ui): links to remove ads/join steam group
@EDITOR
@Bug Fix
-fix(special): 1 day build now works properly
-fix(warfare/history): history now store multiple edited stats
-fix(warfare/history): history now restore multiple edited stats
-feat(special): [Special] > [Click Day Option (unique)] are schema defined instead of hardcoded
-feat(special): [Special] > [Satellite (FOW)] value are schema defined instead of hardcoded
@New Feature
-*feat(MiniWindows): NEW MiniWindows to be used without alt tabbing
-*feat(PlayerTAB): NEW player/users tab to do few actions and logged playtime.
-*feat(PlayerTAB): Several button that interact with your steam client, via steamAPI
-feat(country/social): Implement to freeze all social department satisfaction with
-feat(country/social): ability to choose sentiment of WorldUNOpinion from predefined value
-feat(country): Lots new options from metadata
-feat(resources): KMB Formatting
-feat(resources): Daily/annually figures
-feat(resources/stock): Added button to freeze all stocks
-feat(resources/stock): Added button to add 500k in stocks
-feat(resources/demands): Added ActualUse/Demands/Cost of resources
-feat(resources/EXPERIMENTAL): Added Production multiplier (probably player only, need to confirm)
-feat(warfare): war resource such as petrol and mil.goods now can be seen in warfare tabs
-feat(warfare): Informational display with KMB format/daily/annual/percentage
-feat(warfare): Added several in-game based icon for readability
-feat(warfare): Added sound if value is changed by user
-feat(warfare): fix healthbar
-feat(warfare): Should detect selected unit much better than previous version
-feat(warfare/history): Unit should be restored properly
-feat(warfare/history): Unit data default value will be saved to units.json for next editor iteration
-feat(warfare/trackedUnit): added supply capacity editable field
-feat(warfare/trackedUnit): added Healthbars
-feat(warfare/trackedUnit): added Kill count
-feat(warfare/trackedUnit): added Grouping
-feat(warfare/trackedUnit): added Healing
-feat(warfare/trackedUnit): added Hex Location Showing
-feat(warfare/trackedUnit): added fuel capacity editable field
-feat(warfare/trackedUnit): added entrenchment editable field
-feat(warfare/trackedUnit): saved unitStats can be seen within SRHelper folder as JSON
-feat(special/facility): facility editor now shown in gridview
-feat(special/facility): facility MAX POSSIBLE PRODUCTION output
-feat(special/facility): facility edit box are formatted
-feat(special): Override build method. to build unresearched facility
-feat(special): 1 Day Rail/Road Build methods (on/off) activation via hotkey alt+b
-feat(special): Added checkable in-game cheats
@MINI-EDITOR (Windowed mode only)
-dep(ui/ux/icon): Fontawesome.sharp
-feat(editor): Implemented most editable fields from main editor
-feat(editor): Synchronization
-feat(editor): Hooked to main game screen
-feat(editor): Hide/Draggable
-feat(ui/ux): Added helpful tooltips to most fields
-feat(ui/ux): Implement Opacity Setter
[And much more...]