Arma 3
KP Liberation Altis - Edited (RHS + OPFOR)
Showing 1-10 of 26 entries
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Update: 21 Jul @ 6:17pm

0.25 - replaced the AH-9 Pawnee models at USS Freedom with RHS AH-6M Little Bird variants.

Update: 21 Jul @ 4:56pm

0.24 - fully removed ACE and UAS dependencies since they are not supported anymore.

Update: 18 Jan, 2023 @ 8:55pm

0.23 - adjusted the spawn height of all vehicles used by the required mods in the USS Freedom to prevent explosions while those vehicles are respawning, and to prevent them from becoming stuck on spawn, additionally, slightly increased the height of the Huron and FOB spawn for the same reason, and lastly, also increased the height of the players spawn in the USS Freedom to prevent any bugs that may cause the player to become stuck.

Update: 18 Jan, 2023 @ 7:04pm

0.22 - added 3 RHS_AH1Z to the USS Freedom.

change the following parameters for the following reasons:

Maximum Amount of AI units > 50% (for performance reason, too much AI, too much lag, with this config you should have a maximum of 3 active sectors, that should improve overal perfomance.)

Difficulty > Tourist (this was done to counter balance the totally cheated aim of the AI, they can basically head shot you while you're flying a jet, and they do it with iron sights, they're literally using aimbots.)

Hostile presence adapts to player count > Disabled (again, another decision made to increase performance.)

Update: 15 Nov, 2022 @ 5:18am

0.21 - added few enemy vehicles that should spawn in the enemy side, those vehicles are:

two models of the UAZ-3151 (SPG)
one new model of the Land Rover (SPG)
one new model of the Offroad (AT)
two brand new mobile AA models ,the GAZ-66 (Zu-23)
and the Ural-4320 (Zu-23)

also redistributed the vehicles present in the enemy garrison andattack waves to a more natural progression.

Update: 12 Nov, 2022 @ 12:37am

0.20 - added the Antonov An-2 to the enemy list of fixed-wings that should spawn in the air.

Update: 11 Nov, 2022 @ 10:59pm

0.19 - fixed some comma mistakes in the previous update.

Update: 11 Nov, 2022 @ 9:53pm

0.18 - changed the flag used by the AI to the ISIS Flag.

Rebalanced AI attack waves and aggressivity to a more "natural" aggression pace increase.

Rebalanced AI military vehicles type and distribuction, they should look like a real guerrilla by now.

Update: 11 Nov, 2022 @ 6:16pm

0.17 - added the RHS M142 HIMARS to the unlock and buy list.

Update: 11 Nov, 2022 @ 6:03am

0.16 - added the Warhead's Stealth AC130 Drone to the unlock and buy list.

fixed a small bug regarding the spawn of one of the AH-9 Pawnees at the USS Freedom.

tweaked the "#define BASE_TICKETS" in the "manage_one_sector.sqf" from "12" to "9999" so now AI shouldn't dispawn as soon as you and your friends die when attacking a sector, this should create a more engaging enviroment for small groups of players, or even if you want to play it by yourself.