Divinity: Original Sin 2

Divinity: Original Sin 2

Gravity Magic Beta 1.0
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Update: 9 Sep, 2022 @ 8:46am

A quick bug fix on the new skill--Your Soul is Mine.
Now the skill no longer steals a Source Point, but it would still cleanse away most of the target's buff statuses, and deal 100% physical damage.
Adjustment made to fix a bug in which you can pretty much drain an unlimited amount of source from the same dead body

Update: 8 Sep, 2022 @ 9:36am

(1) New BOSS fight added to Nameless Island!
Damian, the Child of Chaos, is back to challenge your skills. He awaits you in the temple of Duna, the god of dwarves...
(2) Defeating Damian awards the new skill--Your Soul is Mine.
The skill removes most buffs from the targeted enemy, and steals a source point even if the target has magic armor.
(3) Added a new 2-source-point skill that can be purchased from the dragon merchant.
This skill summons none other than the dragon merchant himself--a young dragon that packs a serious punch.

Update: 29 Aug, 2022 @ 5:06am

Updated the visual effects of Dark Lightning, Dark Smite and Gravity Push
Dark Lightning--Redesigned and more vibrant animated effects for the lightning bolts.
Dark Smite--Redesigned effects with added portal that rains down lightning from above.
Gravity Push--Screen distortion effect added to make the animated effect look more powerful.

Update: 24 Aug, 2022 @ 8:36am

Gravity Field replaced with Cleaning Surge--a brand new shout type skill that cleanses all allies within a 6m range of the following statuses: knocked down, frozen, stunned, sleeping and petrified. This skill costs 1 sp.

The adjustment is made to avoid AI lock-up bug caused by the constant knocked down state caused by gravity field accompanied with Gravity Push or Gravity Pull.

Update: 24 Aug, 2022 @ 8:12am

Update: 21 Aug, 2022 @ 9:27am

(1) New skill added--Gravity Push. This skill send a wave of energy that attacks enemies standing in a cone-shaped area in front of you, sending them flying backwards for a considerable distance. However, flying enemies will be stopped by obstacles, and you cannot push them over most (if not all) edges.
NOTE: The Divinity Engine 2 is not the most sensitive when it comes to identifying collision. Thus, Gravity Pushing enemies that are standing next to walls or edges will do the damage, but may not send them flying as they should.

(2) Buffed the hidden Braccus boss in Reaper's Coast, so that it does not fall to far behind other added bosses in terms of difficulty.

Update: 19 Aug, 2022 @ 8:43am

(1)Major Bug Fix: Gravity Pull
Fixed a bug in which using gravity pull on a knocked-down enemy might cause said enemy's AI to lock up when it is its turn to move.
Bug fixed by tweaking Gravity Pull to automatically remove Knocked-Down status.
(2)Nerfed Cosmic Tide and Meteor Storm
Now these skills no longer knock down enemies--for there are already tons of other skills in this set with knock down.
(3)New skill with new effect added to the hidden boss on the broken bridge of Arx (The Seed)

Update: 15 Aug, 2022 @ 6:24am

Across the board nerf on some over-powered skills+A BRAND NEW SKILL!.
(1) Devour now gets an ap cost of 2 instead of one,and a cooldown time of 5 turns.
(2) Dark Smite,which is the skill gained by defeating Braccus in Stonegarden,now costs 2 Source Points instead of one. It also no longer deal the Dark Infestation debuff on targets.
(3) Cosmic Tide is now a 3 Source Point skill instead of 2, due to its insane damage.
(4) Starry Rain now has a cooldown of 4 turns instead of 3.
(5) Gravity Ball now has a cooldown of 2 turns instead of 1.
(6) Devour now cost 2 ap, and has a cooldown of 5 turns.
(7) NEW BUFF SKILL ADDED!Gives yourself the Gravity Field buff for 2 turns, knocking down any enemy and friend that comes near you, and deflecting any projectiles. Costs 2 SP, and can be purchased from the dragon merchant on Lady Vengeance.

Update: 12 Aug, 2022 @ 9:23am

Bug fixes:
(1) Fixes a bug in which the Voidwoken summoned by skill does not have proper stats attached, resulting in extremely low health and armor
(2) Made sure that the Boss Crystals cannot be teleported to avoid potential bugs

Update: 11 Aug, 2022 @ 10:44am

Bug Fixes: Fixes problems where the names of some skillbooks do not correspond to the names of the skills you learn by using them.
Boss fight adjustment: Reworked the Braccus boss fight in Act 2. Now Braccus would silence any player character near him, forcing the player tackle him with a non-mage build. This is an attempt to make the boss fight more unique, instead of a powered-up version of the Burning Witch in the original game.

PS: Braccus boss fight still in adjustment. Suggestions welcome!