Divinity: Original Sin 2

Divinity: Original Sin 2

Gravity Magic Beta 1.0
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Update: 9 Aug, 2022 @ 9:11am

Several bug fixes with certain skills.
(1) Fixes a bug where Swarm cannot target characters.
(2) Fixes a bug in which the visual effect of Devour is not displayed correctly when targeting a character.
(3) Fixes a bug with the visual effect of Black Hole.

Update: 8 Aug, 2022 @ 2:34am

Major adjustment of two existing skills!
(1)Void Storm--replaced with a new skill called Devour: a target AOE skill that drains the source out of every dead character or character without magical armor within a certain area.
Just consider it an AOE version of the good old Source Vamprism.

(2)Replaced the piercing skill that is really pointless and uninteresting with a summoning skill that summons a Voidwoken Soldier to fight for you.

Update: 4 Aug, 2022 @ 3:16am

(1)A quick update to fix a effect bug with the Gravity Lightning skill added in our last update
(2)recreated the visual effect for Void Scream to look much fancier,and renaming the skill to Void Storm.

Update: 30 Jul, 2022 @ 8:13am

2 new skills had been added:
Gravity Swarm--a group of void-critters attack enemies within a small range, setting slowed and decaying.
Gravity Lightning--A good, old, but fancy purple bolt from the sky, hitting your foes and pinning them to the ground!(setting crippled)

Visual effects updated:
The preparation effect of gravity skills enhanced with new decal.
The visual effect of the force push skill had been updated to look fancier.

Update: 24 Jul, 2022 @ 8:08pm

7.25 Changelog:
1,Tuned down the difficulty of the Suffering Undead boss, making it more feasible to defeat it with a non-undead character.
2,Added new skill to the Suffering Undead.

Update: 23 Jul, 2022 @ 7:08am

Initial release.