Forts
Forts but Random Devices Appear Randomly
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Opdatering: 20. feb. kl. 18:37

Fixed something somewhere

Opdatering: 20. feb. kl. 18:34

Possibly fixed some UI issues when other mods modified the UI in certain ways (thanks to samsterbirdies)

Opdatering: 13. okt. 2024 kl. 12:35

Fixed some Build Randomize issues

Opdatering: 17. dec. 2022 kl. 13:52

Build Randomize no longer gives a frequency boost, it starts at 1x
fixed Architect and Hurricane not affecting BR's randomized devices

Opdatering: 16. dec. 2022 kl. 12:51

fixed an error that made a similar effect

Opdatering: 16. dec. 2022 kl. 12:37

fixed bug with Birdies' Guns that made it so randomization failed a lot of the time and only spawned barrels

Opdatering: 15. dec. 2022 kl. 20:51

build randomize now makes it so it's a 1 in 4 chance (1 in 2 chance while constructing) to blow up a device when sold, on max frequency
slightly increased chance to randomize a device on the aforementioned

Opdatering: 15. dec. 2022 kl. 14:55

somewhat reworked how build randomize works, now heavily depends on frequency, making it so if the frequency is below maximum it will only have a chance of randomizing the placed device. Chaos Edition makes it so it randomizes everything instantly too.

Opdatering: 15. dec. 2022 kl. 13:46

Fixed Skirmish being unable to press buttons on
Now a hint appears showing that placing an energy generating device gives higher chance of an energy generating device being placed

Opdatering: 15. dec. 2022 kl. 13:03

Build Randomize now slightly boosts frequency like Random Only
fixed Random Only getting to max frequency faster than intended
slightly adjusted Build Randomizer's chances