Hearts of Iron IV

Hearts of Iron IV

Better Mechanics : Supply Replenishment
Zobrazuje se 1–8 z 8 položek
Aktualizace: 14. lis. 2024 v 16.42

Aktualizace: 9. lis. 2024 v 5.55

Aktualizace: 19. říj. 2024 v 10.05

Aktualizace: 2. srp. 2024 v 16.42

Update : Combat and Supply Replenishment


**NEW/REWORKED DEFINES**


- NDefines.NMilitary.ATTRITION_EQUIPMENT_LOSS_CHANCE = 0.15
- NDefines.NMilitary.RELIABILTY_RECOVERY = 0.15

- NDefines.NMilitary.EQUIPMENT_COMBAT_LOSS_FACTOR = 0.90 # was 0.70 #

- NDefines.NSupply.RAILWAY_CONVERSION_COOLDOWN = 12
- NDefines.NSupply.RAILWAY_CONVERSION_COOLDOWN_CORE = 8
- NDefines.NSupply.RAILWAY_CONVERSION_COOLDOWN_CIVILWAR = 4

- SUPPLY_USE_FACTOR_INACTIVE = 0.8 --was 0.95 # You aren't on frontline - you get bad food.
- WITHDRAWING_SPEED_FACTOR = 0.2 --vanilla 0.15

- NDefines.NMilitary.COMBAT_MOVEMENT_SPEED = 0.4 --Cannons, cavalry. motor move much slower in battle
- NDefines.NMilitary.DIG_IN_FACTOR = 0.03 --- 0.01 -- bonus factor for each dug-in level
- NDefines.NMilitary.UNIT_DIGIN_SPEED = 0.5 -- how "deep" you can dig a day.

- Miscellaneous tank damage and piecing changes

Aktualizace: 2. srp. 2024 v 13.09

Aktualizace: 7. dub. 2024 v 9.37

Aktualizace: 14. čvc. 2023 v 15.11

Aktualizace: 15. čvc. 2022 v 5.56