Sentinels of the Multiverse

Sentinels of the Multiverse

Vain Facade (playtesting)
Showing 11-20 of 111 entries
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Update: 21 Aug, 2024 @ 12:22pm

Friday/Technological Duplication - replace "beside" with "next to"

Update: 21 Aug, 2024 @ 11:23am

Eldrenwood - reduced DR to afflicted from 2 down to 1, bumped their hp by 2 to compensate, should make them more interactable.

Update: 6 Aug, 2024 @ 12:34pm

Banshee/Chorus of Chaos - further clarify text

Update: 29 Jul, 2024 @ 12:35pm

-Grim Sebastian's damage corrected to H plus 2, previous value was an error
-Friday's Arm Cannon text should no longer look weird on Earth Prime

Update: 18 Jul, 2024 @ 4:02pm

-Remove first time...a target ambiguity on Banshee/Chorus of Chaos, Push/Sympathetic Echo, and Sphere/Alteration Ward

Update: 15 Jul, 2024 @ 3:59pm

Bastion City - Make Power Play less swingy. Clean Streets, Dirty Hands only discard 1 card now and plays any target, boosting damage a target deals when a matching Machination is in play.

Also add dialogue for interactions with Tombstone.

Update: 5 Jul, 2024 @ 6:27pm

-Bastion City - Bystanders no longer retrigger damage when damaged while being destroyed. Rephrase Bystander text to be more consistent with this behavior.
-Eldrenwood - Rephrase Lil Marie and Elmer Wallace text to match preexisting code behavior.

Update: 25 Jun, 2024 @ 8:21pm

-add Bastion City

Update: 23 Jun, 2024 @ 3:30pm

-Damage that incapacitates a hero should now correctly be counted as damage dealt
-Burgess/Looking Out should be less annoying

Update: 21 Jun, 2024 @ 7:05pm

-Node update telepathy flavor delimiter to <>