XCOM 2
[WOTC] Iridar's Perk Pack
Näytetään 1–10 / 19
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Päivitys: 11.11.2024 klo 20.33

Fix for bIndirectFire and bGuaranteedHit.

Päivitys: 5.8.2024 klo 17.45

Compatibility update for LW Aim Rolls and Bounty Hunter perks.

Päivitys: 7.5.2024 klo 16.44

Fix some unused code that was causing redscreens.

Päivitys: 30.4.2024 klo 12.39

Added Forward Operator and Medicine Pouch abilities.

Päivitys: 14.8.2023 klo 1.34

Disable debug logging that was accidentally enabled in the previous update.

Päivitys: 30.6.2023 klo 23.25

Renamed Templar's perk packages for compatibility with upcoming LWOTC update.

This update also brings a lot of internal structural changes for this mod, so please keep an eye out for bugs.

Päivitys: 29.3.2023 klo 18.11

Fixed a typo in XComRPG.ini.

Päivitys: 9.2.2023 klo 0.40

- Bounty Hunter can now properly re-enter Nightfall after it has expired after being used while already in concealment.

- Reaper concealment roll visualization no longer happens under similar circumstances.

- Nothing Personal can now be used on the next turn after Night Dive, but only once per Night Dive.

- Untraceable now will tick Nothing Personal's cooldown, fixing the bug where you couldn't reuse Nothing Personal shot on your second Night Dive if you had Untraceable unlocked.

- Balancing/interaction fix. If you enter Dark Night passive and enter Night Fall while already concealed, then use a concealment-breaking attack, then you will no longer retain concealment once Night Fall runs out.

- Night Dive can no longer be targeted on Archons during their Blazing Pinions levitation. Same for Archon King grabbing a soldier for a slam. You couldn't teleport to them anyway, so it's just a jank fix.

Päivitys: 2.9.2022 klo 2.20

Fixed bug where Headhunter ability extended description ignored the configured value for crit chance bonus per kill.

Päivitys: 28.8.2022 klo 4.46

Light's Out will now last through the next enemy turn after being applied, as intended.