RimWorld
Stargates!
Mostrando 11-20 de 27 aportaciones
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Actualización: 12 AGO 2022 a las 9:10

- Enemies should no longer spawn in the unstable vortex (they may still walk into it afterwards)
- Any stack over >2000 market value total will be rebalanced to be <2000

Actualización: 9 AGO 2022 a las 20:37

- Fixed bug preventing stargates from being reinstalled
- Rebalanced research cost of irises and gates

Actualización: 8 AGO 2022 a las 21:58

- Fixed bug that immediately cleaned up stargate site addresses, preventing them from being dialled.
- Rebalanced stargate materials and work to make.
- Makeshift stargates now require power to operate.

Actualización: 7 AGO 2022 a las 7:09

- Added player-created stargate sites to build gate networks
- Added translation support
- Added DHD def base

Actualización: 2 AGO 2022 a las 0:31

- Fixed power conduits not generating on some sites.

Actualización: 1 AGO 2022 a las 4:32

- Updated textures by Dave :)
- Rebalanced cost of makeshift gate
- Added clarifications as to why gates can't be dialled in some situations
- Changed makeshift gate and iris research to Industrial tech level
- Added glyph slabs to shaman trader list
- Some bugfixes

Actualización: 26 JUL 2022 a las 0:41

- 'Fixed' CompTransporter NullReferenceException.
- Fixed iris button.

Actualización: 24 JUL 2022 a las 9:45

- Added ThingDef exclusion to vortex damage.
- Ship hull tiles from SOS2 are no longer damaged by the vortex.

Actualización: 24 JUL 2022 a las 3:16

- Added load transporter dialog as another option to load stargate.

Actualización: 23 JUL 2022 a las 7:48

- Added incoming/outgoing indicator to stargates.