RimWorld
Stargates!
Affichage des entrées 11-20 sur 27
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Mis à jour le : 12 aout 2022 à 9h10

- Enemies should no longer spawn in the unstable vortex (they may still walk into it afterwards)
- Any stack over >2000 market value total will be rebalanced to be <2000

Mis à jour le : 9 aout 2022 à 20h37

- Fixed bug preventing stargates from being reinstalled
- Rebalanced research cost of irises and gates

Mis à jour le : 8 aout 2022 à 21h58

- Fixed bug that immediately cleaned up stargate site addresses, preventing them from being dialled.
- Rebalanced stargate materials and work to make.
- Makeshift stargates now require power to operate.

Mis à jour le : 7 aout 2022 à 7h09

- Added player-created stargate sites to build gate networks
- Added translation support
- Added DHD def base

Mis à jour le : 2 aout 2022 à 0h31

- Fixed power conduits not generating on some sites.

Mis à jour le : 1 aout 2022 à 4h32

- Updated textures by Dave :)
- Rebalanced cost of makeshift gate
- Added clarifications as to why gates can't be dialled in some situations
- Changed makeshift gate and iris research to Industrial tech level
- Added glyph slabs to shaman trader list
- Some bugfixes

Mis à jour le : 26 juil. 2022 à 0h41

- 'Fixed' CompTransporter NullReferenceException.
- Fixed iris button.

Mis à jour le : 24 juil. 2022 à 9h45

- Added ThingDef exclusion to vortex damage.
- Ship hull tiles from SOS2 are no longer damaged by the vortex.

Mis à jour le : 24 juil. 2022 à 3h16

- Added load transporter dialog as another option to load stargate.

Mis à jour le : 23 juil. 2022 à 7h48

- Added incoming/outgoing indicator to stargates.