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tModLoader

The Story of Red Cloud
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Uppdatering: 5 aug, 2022 @ 15:13

Update 0.10.5
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- Chloranthy Rings buffed with mid-air dodge bonuses, other values polished
-Added highlight text to a raft of important items
-Searing Lash can now be charged up for increased range and damage
-Reworked the Barrow Blade (may need balancing or to become an upgraded version of the original)
-Added proximity debuffs to the Earth Fiend, Fire Fiend, Lich King Disciple, and Mage Shadow, with announcement text
-Buffed Gwyn's damage stats lightly
-Tweaked sound effects for several bosses and gave the 3 birds wing flapping sounds
-Tweaked Shaman Elder dialog (+ new dialog)
-Undead Merchant now sells slimey saddle and queen slime saddle at certain points in the game (also may have a chance to appear near bonfires?)
-Added new Fire Fiend attack, buffed her stats and edited Purple Crush projectile
-Ghost of Forgotten enemies: removed knockback as they are ghosts, slowed them down, tweaked hit reset code
-Dworc voodoo enemies: can fire main shot more often, large circle attack less often, shaman & abysswalker got a homing demon spirit attack and shaman got a sprite color tweak
-Basilisk Shifters/Hunters breath attack no longer goes through walls
-Demon Spirit projectile size shrunk and has dusts/transparency
-Man hunters can no longer teleport
-Fixed Great Magic Mirror /Village Mirror tile destruction bug
-Tome of the dying star MP fix
-Artorias AI improvements, defense boost and contact damage nerf (also gives shield breaking clue at beginning of fight)

Discuss @ https://discord.gg/kSptDbe

Uppdatering: 2 aug, 2022 @ 15:02

Version v0.10.4 has been published to Stable learn more @ https://discord.gg/kSptDbe

Uppdatering: 30 jul, 2022 @ 19:46

Update 0.10.3
"The Gwyn 2.0 & New Summoner Content" Update
Discuss @ https://discord.gg/kSptDbe
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-Gwyn 2.0 has emerged from his tomb. He has grown even more powerful and cunning, with many new moves and adjustments (2nd full pass on revamp). Gwyn has also decided to show mercy... (all of his damage stats have been tuned down)
-In Combat debuff reduced from 10 to 5 seconds when dealing damage (still 10 if hit)
-Great Magic/Village Mirror channel time increased 1 second (now 5)
-Bonfires clear In Combat debuff
-Artorias: Got a simple placeholder revamp to fit with his small arena and emphasis on dodge roll combat, damage stats tuned down
-Seath: Removed 2 hard to see projectile attacks that shot too fast to dodge, added 3 new (far more readable) attacks, reduced attack frequency of horizontal ice and large crystal shards (the latter which also detonates higher up), reduced damage stats, edited several sound effects
-Hero of Lumelia: reduced attack damage
-Blight: has protection against long-distance cheese
-Hellkite Dragon: Fire and meteors rain down more organically, damage stats retuned
-Witchking: Added proximity debuffs and tweaked Dark Moon Knights
Chaos: Removed tornado attack
-Lich King: Adjusted stats downward and granted proximity debuffs
-Nerfed Ring Knights
-Chilled debuff is less harsh but more consistent, was added to a few enemy attacks
-Seath and Hellkite dragon's breath attacks now begin properly from the tip of their mouths
-Assassin and Great Red Knights have a chance to drop humanity
-Renamed Bone Blade to Calcium Blade, added on-hit effect to it, slightly buffed dmg and increased soul cost
-Added on-hit effect to Jawblade, buffed dmg and increased soul cost
-Added on-hit effect to Rune Blade for every third strike, slightly increased soul cost
-Slightly buffed some vanilla bosses stats
-Fixed Supersonic Boots tooltip
-Gave other armor sets unique double jumps so they stack nicely
-Doubled humanity drop rate from spiders, added Jungle Creepers and Desert Scorpions to the list
-Nerfed Enchanted Whip fallen stars
-Fixed Wasp Armor set bonus not applying correctly
-Added dust effects to all whips
-Added Phoenix Egg (minion)
-Removed Illegal items from Asha's shop
-Added Searing Lash (whip)
-Added Pyrosulfate (whip)
-Added Polaris Leash (whip)
-Reduced The Destroyers body defense by 15
-Fixed ubercrits (crits over 100%) not working
-Nerfed Obsidian Armor and all modded whip armors, also some non-whip summer armor sets slightly
-Nerfed Solar armor damage reduction from 20% to 5-15%
-Nerfed Nebula armor dmg boosters from 15-45% to 8-24% and life regen boosters from 3-9 to 1-4
-Nerfed Dark Harvest damage from 100 to 75
-Nerfed Morning Star damage from 180 to 125
-Nerfed Kaleidoscope damage from 180 to 100 and removed extra tag damage
-Nerfed Spinal Tap damage from 29 to 24
-Nerfed Terraprisma damage from 90 to 55 if Artorias has not been defeated yet, then it goes to 70, after defeating Chaos it reverts to its original strength
-Nerfed Stardust Dragon Staff damage from 50 to 35

Uppdatering: 24 jul, 2022 @ 18:43

Update 0.10.2
Discuss @ https://discord.gg/kSptDbe
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-Fixed bug preventing Ancient Demon event from triggering
-Fixed bug preventing dungeon music from playing consistently
-Added Master's Scroll, this enables/disables Master Mode on use (this item still needs thorough testing and is not advised for normal runs)
-Buffed Earth Fiend and Fire Fiend pending their true revamps
-Reduced spawn rates further based on player health. Spawn rates now reduced by 60% at the start, then 50%, 40%, and 30% once you are over 400 health. This should make killing enemies more rewarding and offer more time to breath during exploration
-Updated leather armor animation
-Some item drops now show up in the bestiary entries
-Updated Enchanted Whip sprite thanks to @NephilimDeath, plus small stat adjustments
-Introduced Dominatrix(whip)
-Bolt Tome reworks
-Custom Whip sound for modded whips
-Modded Bestiary additions
-Nerfed Old One's Army Soul drops (except for t1 dark mage); Betsy's souls now drop from a bag
-Buffed Golems stats a bit
-Undead casters no longer spawn in jungle
-Reduced walking speed of 3 knights
-Seath no longer spawns crystals after his death, and they can't persist after his death
-Bonfires now tell the player they're setting their spawn there
-"Ice Storm" projectiles now are drawn at max brightness, since they're very hard to see otherwise
-Adjusted Machine Temple spawns
-Attempted to reduce Meteor Head spawns

Uppdatering: 22 jul, 2022 @ 13:16

Update 0.10.1
"The Odds & Ends Update"
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-Added new Ancient Demon event that works with Map 0.6.1+
-Unlit bonfires now glow
-Rebalanced Hardmode Soul drops to be more in line with the rest of the game and not be insane
-Vanilla worm enemies rebalanced: they are now modestly more lethal than expert vanilla but also less tanky, with souls drops to match
-Ancient Oolicile Demon gains power after EoW and Skeletron are defeated, with soul drops to match
-Gwyn has inherited the power of Chaos, becoming invincible when Red gets too far way
-Nerfed Dragoon Horn, Ultima Weapon and MoonlightGreatsword.
-M Greatsword rework: Now adapts its damage type to either melee or magic depending on the players strongest stat, instead of getting the benefit of both; Now gets a longer range and piercing projectile at night instead of extra magic damage
-Reworked the Phoenix bosses invincibility mechanic
-Permanent potions now disable use of the non-permanent versions of exclusive potions
-Darksign tooltip change
-Gave debuff powers to Ancient Demon and Abyss version
-Slightly buffed damage of Red Knight events and Fire Lurker event
-Fixed Enchanted Whip causing a sound error, adjusted its range
-Heavens Tear 2 Rework, now Sundering Light
-Nerfed and reworked all melee shields
-Integrated many fancy new sprites made by @NephilimDeath
-Introduced Wasp Armor (same effects as Brass Armor used to have)
-Null Sprite Staff Nerf
-Witchking Armor buff
-Updated crest clues
-Tibian Amazon and Valkyrie now can't shoot while getting hit

Uppdatering: 19 jul, 2022 @ 20:21

Update 0.10
"The Buffs & Nerfs Update"
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-Reworked stamina usage on a few select weapons
-Made more weapons use stamina again(there is only 1 missing this to my knowledge)
-Made the removal of recipes even more obvious
-Removed more vanilla recipes for items that are found on the map
-Buffed Hellkite Dragon
-Buffed Seath the Scaleless
-Buffed Sword of Gwyn
-Buffed Slogra and Gaibon and their soul drops
-Buffed Ancient Oolicile Demon and its soul drops
-Buffed Hero of Lumelia
-Buffed Artorias
-Added Enchanted Whip
-Nerfed soul drops again
-Nerfed Arrow of Bard
-Buffed Whip armor sets to have on par Whip Speed with Obsidian armor or more
-Changed some Flail glow effects
-Buffed Moonfury
-Slightly nerfed Berserker Nightmare
-Nerfed Heaven's Tear greatly, gave it back one of its old effects
-Buffed Jungle Wyverns soul drops
-Removed Permanent Soul Siphon recipe
-Changed Lifegem & Radiant Lifegem tooltips, gave them recipes using Healing Potions
-Buffed Eater of Worlds and made it drop souls again
-Buffed Basilisks
-Fixed Essence of Mana not working correctly and buffed it to give 50% of your max mana
-Adjusted Brain of Cthulhu soul drops
-Made recipes for upgrading Lightning and Frostspark Boots into Supersonic Boots cheaper
-Disabled Bonfire teleporting in combat
-Buffed Mindflayer King forms and added soul drops
-Buffed The Hunter
-Buffed The Rage
-Buffed The Sorrow
-Updated Vampire Blade sprite, changed tooltip and buffed damage slightly
-Blocked players from accessing Post-Golem armor without first defeating Golem or EoL
-Fixed a bug that would sometimes prevent EoL's event spawn ring from appearing
-Made the projectiles for The Sorrow and The Hunter more visible, and added trail effects to them
-Nerfed Red Cloud Hunter spawns + small stat adjustments + now has rare chance to drop humanity instead of arrows of bard

Uppdatering: 17 jul, 2022 @ 16:06

Updates 0.9.14 - 0.9.16
The "Gwyn is a Threat Now" Update
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-Gwyn has harnessed the abilities of several dangerous foes from the world and gained massively in strength and danger since it's 1.1 version (created 10 years ago!)
-Added death tips
-Made Wyvern Mage Shadow duo and Hellkite Dragon inflict Fracturing Armor
-Made Great Red Knight final attack proc sooner
-Turned Ancient Demon and Ancient Demon of the Abyss Oolicile into bosses, their ai has been changed accordingly
-Buffed Ringed Knight
-Adjusted Improved Balloons to have a progression to them and no longer grant fall dmg immunity
-Made Solaire of Astora sell Lucky Horseshoes after Skeletron has been defeated
-Increased The Destroyers damage, made him more consistent
-Removed Arrow of Bard recipe
-Dark Cloud no longer takes double melee damage
-Added Improved Sharkron Balloon which grants fall damage immunity
-Changed Shadow Cloak Greaves double jump to stack with Cloud in a Bottle effect
-Removed many vanilla item recipes
-Changed how removed recipes show up, they now still show up in-game as normal but they have an unobtainable ingredient added to them to stop you from crafting them and make it less confusing(Genius from Zeo)
-Made more weapons consume stamina again
-Tools with hammer power no longer use stamina
-Soul drops nerfs
-Buffed Ancient Fire Axe
-Fixed NPC newtext bugs
-Buffed Seath
-Buffed Ancient Demon
-Buffed Chaos
-Fixed Magic Weapon scroll scaling

Uppdatering: 15 jul, 2022 @ 18:54

This update's changelog was batched with the 0.9.16 update above.

Uppdatering: 13 jul, 2022 @ 15:24

Update 0.9.3.13
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-Artorias and Seath now inflict the Fracturing Armor debuff
-Moved two ice attacks from Artorias to Seath
-Removed Seath's meteor attack
-Gave Artorias a new burst projectile attack similar to the Oolacile Sorcerer
-Increased knight spawns during the Artorias fight
-Artorias now has the same "Immune!" text and glow as the Witchking when its shield has not been broken
-Ice and Bolt 2 tomes now require Jungle Spores
-Ice and Bolt 4 tomes now require Souls of Might
-Fixed a bug causing Miakoda Crescent to reduce damage instead of add to it
-Added a tooltip to Tesla Bolts to make it more clear how to get them
-Diabloists now spawn less in the Lihzahrd Temple, and can now spawn occasionally in the Shadow Temple
-Desert Djinn can now spawn in the Lihzahrd Temple
-Fixed Barrow Blade being unable to break Artorias' and Witchking's armor
-Fixed some weapons like Flails not scaling with melee speed correctly
MarfMasterofDesaster — 07/14/2022
-Gave Cursed Flamelash homing
-Fixed many weapons which were not draining stamina before
-Nerfed many soul drops again

Uppdatering: 11 jul, 2022 @ 21:26

Hotfix 0.9.3.12
-Reworked all shortswords and flails to the 1.4 style!
-Added the Boss Rematch Tome, which lets you re-summon almost any boss you've previously killed
-Added improved versions of many vanilla balloons, which are used in new recipes
-Attraidies now drops the "Heaven Piercer" drill instead of the Picksaw, but it serves the same purpose: Letting you break lihzahrd gates
-Wormhole potions have new recipes, and are sold by the Tibian Mage
-Fixed a bug which cause the Sorrow event to not reoccur if the player died to it
-Reduced soul drops for certain enemies
-Slightly nerfed Devourers in pre-hardmode
-Changed the data directory the mod uses (This may cause an "update available" message to appear for the music mod)
-Buffed several melee weapons, and the Dark Inferno debuff
-Fixed permanent flasks not properly being exclusive with each other
-Barbarous Thorn Blade now has an alternate fire mode where it shoots thorns
-Buffed Seath's damage values
-Fixed a bug with Condition Overload
-Upgrades to the Darkmoon Cloak (Dragoon Cloak, Supreme Dragoon Armor) now inherit its abilities
-Updated boss checklist hints