Garry's Mod

Garry's Mod

Unreal Gold SNPCs + SWEPs
Viser 21–30 av 31 bidrag
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Oppdatering: 5. juli 2022 @ 13.17

+ Fixed Automag's reload referring to wrong sound file.

Oppdatering: 3. juli 2022 @ 13.31

+ Fixed some projectiles creating blank env_sprite effects, which causes crashes.

Oppdatering: 3. juli 2022 @ 1.33

+ Update Dispersion Pistol Powerup (may fix not being able to pick it up).
+ Updated new spark effects.

Oppdatering: 2. juli 2022 @ 4.23

+ Added cl_unreali_newsparks: Tentacle and Stinger projectiles will have physics when set. If set to 0, they will use animated spark model, which crashes on some clients.

+ Added nocull on some textures.

Oppdatering: 27. juni 2022 @ 6.35

+ Crash fix attempt on tentacle and stinger projectiles.

Oppdatering: 27. juni 2022 @ 1.14

+ Added console variable: g_unreali_oldsounds. Determines whether to use unreal1 beta sounds on weapons.

Oppdatering: 24. juni 2022 @ 13.16

+ Fixed transparency on newly added NPCs. (thanks to Matsilagi).
+ Fixed Automag's secondary fire mode dealing 2x lesser damage compared to primary fire mode.

Oppdatering: 23. juni 2022 @ 11.05

+ Fixed LUA error occuring when projectiles are removed from the game.
+ Fix attempts about stinger and tentacle projectiles crashing the game.
+ Added Cave Manta, Nali Priest and Baby Cow.
+ Fixed transparency on some npcs (thanks to Matsilagi).
+ NPCs firing now also hint their targets about a projectile being shot.

Oppdatering: 22. juni 2022 @ 13.03

+ Added missing textures for Skaarj Scout.
+ Fixed ASMD Primary fire triggering a lua error when trying to scale the effect model.
+ Fixed GES Bio Rifle Primary fire not taking from ammo reserve.

Oppdatering: 21. juni 2022 @ 4.55

+ Fixed missing sounds on Quadshot.