Garry's Mod
Unreal Gold SNPCs + SWEPs
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更新: 2022年7月5日 @ 13時17分

+ Fixed Automag's reload referring to wrong sound file.

更新: 2022年7月3日 @ 13時31分

+ Fixed some projectiles creating blank env_sprite effects, which causes crashes.

更新: 2022年7月3日 @ 1時33分

+ Update Dispersion Pistol Powerup (may fix not being able to pick it up).
+ Updated new spark effects.

更新: 2022年7月2日 @ 4時23分

+ Added cl_unreali_newsparks: Tentacle and Stinger projectiles will have physics when set. If set to 0, they will use animated spark model, which crashes on some clients.

+ Added nocull on some textures.

更新: 2022年6月27日 @ 6時35分

+ Crash fix attempt on tentacle and stinger projectiles.

更新: 2022年6月27日 @ 1時14分

+ Added console variable: g_unreali_oldsounds. Determines whether to use unreal1 beta sounds on weapons.

更新: 2022年6月24日 @ 13時16分

+ Fixed transparency on newly added NPCs. (thanks to Matsilagi).
+ Fixed Automag's secondary fire mode dealing 2x lesser damage compared to primary fire mode.

更新: 2022年6月23日 @ 11時05分

+ Fixed LUA error occuring when projectiles are removed from the game.
+ Fix attempts about stinger and tentacle projectiles crashing the game.
+ Added Cave Manta, Nali Priest and Baby Cow.
+ Fixed transparency on some npcs (thanks to Matsilagi).
+ NPCs firing now also hint their targets about a projectile being shot.

更新: 2022年6月22日 @ 13時03分

+ Added missing textures for Skaarj Scout.
+ Fixed ASMD Primary fire triggering a lua error when trying to scale the effect model.
+ Fixed GES Bio Rifle Primary fire not taking from ammo reserve.

更新: 2022年6月21日 @ 4時55分

+ Fixed missing sounds on Quadshot.