Garry's Mod

Garry's Mod

Unreal Gold SNPCs + SWEPs
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Update: 5 jul 2022 om 13:17

+ Fixed Automag's reload referring to wrong sound file.

Update: 3 jul 2022 om 13:31

+ Fixed some projectiles creating blank env_sprite effects, which causes crashes.

Update: 3 jul 2022 om 1:33

+ Update Dispersion Pistol Powerup (may fix not being able to pick it up).
+ Updated new spark effects.

Update: 2 jul 2022 om 4:23

+ Added cl_unreali_newsparks: Tentacle and Stinger projectiles will have physics when set. If set to 0, they will use animated spark model, which crashes on some clients.

+ Added nocull on some textures.

Update: 27 jun 2022 om 6:35

+ Crash fix attempt on tentacle and stinger projectiles.

Update: 27 jun 2022 om 1:14

+ Added console variable: g_unreali_oldsounds. Determines whether to use unreal1 beta sounds on weapons.

Update: 24 jun 2022 om 13:16

+ Fixed transparency on newly added NPCs. (thanks to Matsilagi).
+ Fixed Automag's secondary fire mode dealing 2x lesser damage compared to primary fire mode.

Update: 23 jun 2022 om 11:05

+ Fixed LUA error occuring when projectiles are removed from the game.
+ Fix attempts about stinger and tentacle projectiles crashing the game.
+ Added Cave Manta, Nali Priest and Baby Cow.
+ Fixed transparency on some npcs (thanks to Matsilagi).
+ NPCs firing now also hint their targets about a projectile being shot.

Update: 22 jun 2022 om 13:03

+ Added missing textures for Skaarj Scout.
+ Fixed ASMD Primary fire triggering a lua error when trying to scale the effect model.
+ Fixed GES Bio Rifle Primary fire not taking from ammo reserve.

Update: 21 jun 2022 om 4:55

+ Fixed missing sounds on Quadshot.