XCOM 2
[WOTC] Playable Rulers
Wyświetlanie 21-30 z 97 pozycji
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Aktualizacja: 4 lutego 2023 o godz. 9:52

Reverted because I broke something it seems

Aktualizacja: 3 lutego 2023 o godz. 7:27

Made the rulers deactivable (on a per Ruler basis). Deactivating them will disable their techs, weapons, and armor from appearing in the game.

THIS SHOULD NOT BE DONE IF YOU HAVE A RULER IN YOUR BARRACKS. AS IT WILL BROKE THEM (if you do it for a ruler you didn't "recruited", it should not break anything)

The toggle are in \config\XcomGameData.ini

Aktualizacja: 28 stycznia 2023 o godz. 15:12

Might fix the bugs with the Berserker Queen

Aktualizacja: 7 stycznia 2023 o godz. 11:29

Fixed the Berserker Queen

If you want the bug back (eg. Have the berserker queen have any class, change the `+AllowedArmors="BerserkerQueenArmorCat"` to `+AllowedArmors="Soldier"`

Aktualizacja: 7 stycznia 2023 o godz. 3:18

Might fix some stuff

Aktualizacja: 29 grudnia 2022 o godz. 7:20

Changed the berserker queen :
- the punch should now scale with armor level
- Added 3 new armor (conventional, plated and powered)
- New passive ability for each armor level (health / armor / mobility boost)

- changed the config. There are now folder that help to keep the files separated.
- Bug fixes

Aktualizacja: 28 grudnia 2022 o godz. 15:15

Fixed localisation

Aktualizacja: 28 grudnia 2022 o godz. 14:51

Fixed selling the Ruler's weapons

Aktualizacja: 16 listopada 2022 o godz. 11:13

Added Upgrade slot for the Archon King's weapon. Default is 0

Aktualizacja: 11 listopada 2022 o godz. 14:04

Might fix the Bolt Caster cost