XCOM 2
[WOTC] Playable Rulers
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Aggiornamento: 4 feb 2023, 9:52

Reverted because I broke something it seems

Aggiornamento: 3 feb 2023, 7:27

Made the rulers deactivable (on a per Ruler basis). Deactivating them will disable their techs, weapons, and armor from appearing in the game.

THIS SHOULD NOT BE DONE IF YOU HAVE A RULER IN YOUR BARRACKS. AS IT WILL BROKE THEM (if you do it for a ruler you didn't "recruited", it should not break anything)

The toggle are in \config\XcomGameData.ini

Aggiornamento: 28 gen 2023, 15:12

Might fix the bugs with the Berserker Queen

Aggiornamento: 7 gen 2023, 11:29

Fixed the Berserker Queen

If you want the bug back (eg. Have the berserker queen have any class, change the `+AllowedArmors="BerserkerQueenArmorCat"` to `+AllowedArmors="Soldier"`

Aggiornamento: 7 gen 2023, 3:18

Might fix some stuff

Aggiornamento: 29 dic 2022, 7:20

Changed the berserker queen :
- the punch should now scale with armor level
- Added 3 new armor (conventional, plated and powered)
- New passive ability for each armor level (health / armor / mobility boost)

- changed the config. There are now folder that help to keep the files separated.
- Bug fixes

Aggiornamento: 28 dic 2022, 15:15

Fixed localisation

Aggiornamento: 28 dic 2022, 14:51

Fixed selling the Ruler's weapons

Aggiornamento: 16 nov 2022, 11:13

Added Upgrade slot for the Archon King's weapon. Default is 0

Aggiornamento: 11 nov 2022, 14:04

Might fix the Bolt Caster cost