XCOM 2
[WOTC] Playable Rulers
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Aggiornamento: 10 ago 2022, 3:26

hopefully fix the "everyone hate valhen" glitch (everyone get grenades, no gun).
Thanks to Krakenous for the bug report

Aggiornamento: 10 ago 2022, 2:11

The weapon should now be hidden unless the tech is done

Aggiornamento: 9 ago 2022, 14:20

Updated the DLC_info.uc file. Thanks to RustyDios for his help.

Aggiornamento: 9 ago 2022, 13:51

- The Viper King's weapon are now unlocked with the Viper King's recreation (proving grounds research)

Aggiornamento: 9 ago 2022, 13:05

- The Viper King's weapon are now locked behind resesarch (you get the upgraded version at the same time that you get the standard Bolt Caster upgrade)
- They now cost the proper amount of resources.
- The FrostBite should now be class specific (please report about that if you find any bug)

Aggiornamento: 4 ago 2022, 1:33

- The tech are now present, making it possible to unlock the rulers
- The UFOpedia section now works
- The localization for the Viper King's weapon should now change for the number of ammo

For the full list of changes file-wise, check the GitHub

Aggiornamento: 3 ago 2022, 12:10

Aggiornamento: 3 ago 2022, 11:32

Aggiornamento: 3 ago 2022, 10:30

Aggiornamento: 3 ago 2022, 8:09