XCOM 2
[WOTC] Playable Rulers
Viser 61–70 av 97 bidrag
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Oppdatering: 10. aug. 2022 @ 3.26

hopefully fix the "everyone hate valhen" glitch (everyone get grenades, no gun).
Thanks to Krakenous for the bug report

Oppdatering: 10. aug. 2022 @ 2.11

The weapon should now be hidden unless the tech is done

Oppdatering: 9. aug. 2022 @ 14.20

Updated the DLC_info.uc file. Thanks to RustyDios for his help.

Oppdatering: 9. aug. 2022 @ 13.51

- The Viper King's weapon are now unlocked with the Viper King's recreation (proving grounds research)

Oppdatering: 9. aug. 2022 @ 13.05

- The Viper King's weapon are now locked behind resesarch (you get the upgraded version at the same time that you get the standard Bolt Caster upgrade)
- They now cost the proper amount of resources.
- The FrostBite should now be class specific (please report about that if you find any bug)

Oppdatering: 4. aug. 2022 @ 1.33

- The tech are now present, making it possible to unlock the rulers
- The UFOpedia section now works
- The localization for the Viper King's weapon should now change for the number of ammo

For the full list of changes file-wise, check the GitHub

Oppdatering: 3. aug. 2022 @ 12.10

Oppdatering: 3. aug. 2022 @ 11.32

Oppdatering: 3. aug. 2022 @ 10.30

Oppdatering: 3. aug. 2022 @ 8.09