Sid Meier's Civilization VI

Sid Meier's Civilization VI

Railway Engineering
Mostrando 1-6 de 6 aportaciones
Actualización: 29 AGO 2022 a las 6:01 p. m.

- Fixed a bug with the Railbuilder when building them with districts that replace the industrial zone (i.e. Hansa, etc)

Actualización: 25 JUN 2022 a las 3:09 p. m.

- I think i broke something in the previous version...

Actualización: 24 JUN 2022 a las 3:53 p. m.

- Changed the Railyard so it now only adds a trade route if there isn't already one provided by a market or lighthouse.

Actualización: 19 JUN 2022 a las 1:17 p. m.

Balancing
- Removed the free Railway Engineer when a Railyard completes

Fixes
- Finishing a Railyard now correctly adds a Railroad to the Industrial Zone tile

Actualización: 19 JUN 2022 a las 10:33 a. m.

Fixed a bug where when Theodore Judah was activated, not every tile in the city with a road would get upgraded to a railroad.

Actualización: 18 JUN 2022 a las 10:40 p. m.

Initial upload