Sid Meier's Civilization VI

Sid Meier's Civilization VI

Railway Engineering
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Aggiornamento: 29 ago 2022, 18:01

- Fixed a bug with the Railbuilder when building them with districts that replace the industrial zone (i.e. Hansa, etc)

Aggiornamento: 25 giu 2022, 15:09

- I think i broke something in the previous version...

Aggiornamento: 24 giu 2022, 15:53

- Changed the Railyard so it now only adds a trade route if there isn't already one provided by a market or lighthouse.

Aggiornamento: 19 giu 2022, 13:17

Balancing
- Removed the free Railway Engineer when a Railyard completes

Fixes
- Finishing a Railyard now correctly adds a Railroad to the Industrial Zone tile

Aggiornamento: 19 giu 2022, 10:33

Fixed a bug where when Theodore Judah was activated, not every tile in the city with a road would get upgraded to a railroad.

Aggiornamento: 18 giu 2022, 22:40

Initial upload