Wallpaper Engine

Wallpaper Engine

Bloom
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Update: 7 Mar @ 2:50pm

Fixes

  • Fixed usage of 16bit textures even when HDR was not enabled.

Update: 15 Jul, 2024 @ 6:20pm

New

  • Removed Y component of the "threshold" property, it caused color distortions.
  • Added HDR support.
  • Effect strength no longer increases when radius decreases.
  • Added "expensive" performance tag.

Fixes
  • Fixed low resolution appearance.
  • Fixed android compatibility.

Update: 12 Jul, 2024 @ 5:03pm

New

  • Improved quality, especially at high radius and strength.
  • Renamed "emitters mask" in "highlights mask" and transformed into an RGB mask, to be able to assign a different tint to each part of the image.
  • Added anamorphic lens option.
  • Made "threshold" into a vec2 property to specify both lower and higher brightness threshold.
  • Removed "iterations" property, no longer needed.
  • Added language translation to some of the labels.

Update: 17 Mar, 2023 @ 12:42pm

New

  • Added "Iterations" property.
  • Properties divided into categories.
  • Minor tweaks.

Fixes
  • Fixed incorrect ratio of the effect if the layer where it's used didn't have the same aspect ratio of the canvas.
  • Slight performance optimisation.

Update: 29 Dec, 2022 @ 3:06pm

New:

  • Added "Damp brightness" property, it lowers the glow where it becomes too bright.

Fixes:
  • Fixed bug that rendered the image transparent where the emitters mask was black if the blending in material settings was "translucent" or "adding".
  • Fixed some parts in the code that were incompatible with android, now it should (hopefully) work on andorid as well.

Update: 31 Oct, 2022 @ 7:27am

New:

  • Added emitters mask

Update: 21 Jul, 2022 @ 6:58am

Fixes:

  • Fixed bug that failed to load the asset, rendering it unusable. Caused by 19 july's update.

Update: 21 Jul, 2022 @ 6:46am

Update: 21 Jul, 2022 @ 4:20am

Update: 21 Jul, 2022 @ 3:43am