Stellaris

Stellaris

! Sartek Tradition - Ascension Perk Merger
Viser 91–100 av 130 bidrag
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Oppdatering: 21. mai 2023 @ 12.01

Quickfix V3.1 (for Stellaris 3.8) >

  • Fixed Galactic Force Projection, -country_command_limit_add- changed to -command_limit_add-.

Thank you for the report @Hebbu10!

Oppdatering: 17. mai 2023 @ 20.15

Quickfix V3.1 (for Stellaris 3.8) >

  • Erased some unnecessary AP paths script from the "_perks" file.

Oppdatering: 17. mai 2023 @ 18.24

Update V3.1 (for Stellaris 3.8) >

  • This mod no longer handles Psy-Cyber-Bio merges. It still replaces paths for Planetary Diversity compatibility and to get rid of the 7 tradition pick restriction set by Paradox to ascension paths.
  • ESAP and !RAA fix has been erased since !RAA already integrated that fix and is no longer needed.
  • ESAP compatibility is now integrated here in the main mod, I'm now an ESAP collaborator.
  • economic_gategories and static_modifiers updated for new version.

Oppdatering: 29. apr. 2023 @ 15.50

Quickfix V2.4 (for Stellaris 3.7) >

  • Updated event action.64, with a little edit >### count_species_pop = { count > 0 } ###< that greatly improves the performance, especially in late game.

Thank you @Inny and @Rodahtnov!

Oppdatering: 13. apr. 2023 @ 6.50

Quickfix V2.4 (for Stellaris 3.7) >

  • Erased sneaky .bak file for previous changes to take effect.

Thank you @Zares for reporting this!

Oppdatering: 12. apr. 2023 @ 9.48

Quickfix V2.4 (for Stellaris 3.7) >

  • Added cloaking tradition_swap to Enigmatic Engineering (as long as you have First Contact DLC, this should work as intended).

Thank you @In'ei and @Noxara for reporting this!

Oppdatering: 18. mars 2023 @ 19.42

Quickfix V2.4 (for Stellaris 3.7) >

  • Erased 00_common_categories.txt.bak in case it causes any future issues.

Oppdatering: 18. mars 2023 @ 19.18

Quickfix V2.4 (for Stellaris 3.7) >

  • Added ap_archaeoengineers.

Oppdatering: 15. mars 2023 @ 12.04

Quickfix V2.4 (for Stellaris 3.7) >

  • Any AI with "Slavers" Origin is no longer going to select synthetic evolution. Factor = 0. (This is a vanilla feature so this origin avoids picking an unfavorable perk).

Oppdatering: 14. mars 2023 @ 20.33

Quickfix V2.4 (for Stellaris 3.7) >

  • Added all vanilla economic categories for version 3.7