Hearts of Iron IV

Hearts of Iron IV

OWB Tech Expansion
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Actualización: 18 ABR 2023 a las 17:54

Banking is not longer a recursive technology that needs itself to research.

Actualización: 17 ABR 2023 a las 22:57

Actualización: 17 ABR 2023 a las 16:13

OWB Tech Expansion
+Added 170 New Techs, the largest addition yet by far
+Explore the new and totally 100% original Civilized tech tree, providing minor cultural advancements and industrial developments to create a truly civilized nation in the wasteland.
+Every focus is fully localized with original descriptions adapted to suit the fallout setting more.
+updated to the latest version.

Actualización: 1 ABR 2023 a las 10:29

Actualización: 20 MAR 2023 a las 17:58

Technically updated to latest version, may be discrepancies I was not able to compare quickly.

Actualización: 13 FEB 2023 a las 9:48

Actualización: 9 FEB 2023 a las 12:03

+Forwarded latest tech changes from base mod
+Added new sub-techs for Medical Support units, each boosting medic support health and adding a unique secondary effect. The last one unlocks Medical Robots so the poor medic Protectron has some use.
+Logistics companies still have a little extra org.
+Combat Engineering techs not reduce river crossing and wet combat penalties with bridges.
+Tweaked other sub-techs to provide less Organization
+Re-added Organization on new "Combined Arms" techs, designed to make it easier to mix in Weapon Infantry and use non-weapon support companies.
+Added Elite Training options for light special forces because they don't get shiny power armor
+Added Decision to give Radios to your non-combat support companies. Mathematically this is a terrible idea, but if you have the economy to be so decadent, don't let me stop your dreams.
+Finally moved Support Equipment 2. It's still a meme.

Actualización: 26 ENE 2023 a las 9:40

Updated to latest version of OWB

Actualización: 28 SEP 2022 a las 19:34

Quick update to latest version, forwards recent tech changes

Actualización: 27 AGO 2022 a las 17:50

+Fixed Turrets paradoxically requiring itself to research
+Added 5 new civilian consumer electronics techs to research
+Decisions to develop the SMMG and Red Glare