Hearts of Iron IV

Hearts of Iron IV

OWB Tech Expansion
Zobrazuje se 21–30 z 42 položek
< 1  2  3  4  5 >
Aktualizace: 12. srp. 2022 v 10.18

+Fixed some bugs
+Support Equipment 2 should be visible again

Aktualizace: 6. srp. 2022 v 20.10

Quick Fixes

Aktualizace: 6. srp. 2022 v 19.05

Tentative update to 4.0.5

Aktualizace: 29. čvc. 2022 v 12.39

+fixed a stupid bug preventing the Dog Infantry decision from working.
+LIBERTY PRIME IS ONLINE. If you can find Robco or General Atomics schematics and attain advanced power armor, robotics, and exploitation tech, that is...

Aktualizace: 27. čvc. 2022 v 11.07

+Combat Engineer Branch for Maintenance Companies, focused on mild defensive buffs. Erect some sentries or help with a big push!
+Recon Snipers tree tweaked, distributed across 3 techs with the first available to tribals.
+New Tech category! Currently only holds one tech but has the potential to hold many more.

Aktualizace: 21. čvc. 2022 v 11.27

+Humanoid robots are now Combat Robots instead of Support Robots.

Aktualizace: 19. čvc. 2022 v 12.09

Open up a new doctrine if you finish your first, for a hefty experience cost. AI should be able to use this as well.

Aktualizace: 12. čvc. 2022 v 21.05

+Support Equipment 2 Now obsoletes the original
+Sophisticated Enforcer techs now require Sophisticated Infantry
+As funny as it was to train 15 Recon Snipers kill from a mile away and only give 8 of them guns, you'll now have to produce one for all of them.
+Decision to train Warhound Platoons if you really, really love dogs.

Aktualizace: 11. čvc. 2022 v 11.12

+Logistics Companies now serve somewhat of a purpose, by having upgrade techs that grant initiative like Signal Companies in the base game.
-Cowboy Lawkeepers and Robots with Guns slightly nerfed.

Aktualizace: 5. čvc. 2022 v 12.40

Whoops left in too many buffs to support equipment 2. Removed them.