Arma 3
Animate - Deprecated
กำลังแสดง 1-10 จาก 14 รายการ
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อัปเดต: 4 ส.ค. 2022 @ 3: 30am

- Updated tsp_common.

อัปเดต: 29 ก.ค. 2022 @ 3: 03am

- Fixed NVG in binoculars.
- Made it so map animation doesnt play in vehicles.
- Made it so ready animations can only be used while doing "Amov" animations (Fixes floating weapon).
- Added CBA option to consider friends as objects (Off by default).

อัปเดต: 30 มิ.ย. 2022 @ 6: 17am

- Made it so ready is only cancelled by MOUSE1 and MOUSE2

อัปเดต: 24 มิ.ย. 2022 @ 11: 11am

- tsp_gestureStop hotfix

อัปเดต: 24 มิ.ย. 2022 @ 9: 54am

- Going prone will now cancel ready animations
- Uncucked bottom animation near walls twisting the arm
- Adjustable walk speed rewrite
- Weapon raise distance is now more precise

อัปเดต: 21 มิ.ย. 2022 @ 9: 16am

- Updated tsp_common
- Added PiR_ to dynamic ready exclusions
- Added CBA option to disable individual animations
- Dynamic ready will now ignore bushes by default
- Some CBA settings are now global

อัปเดต: 16 มิ.ย. 2022 @ 11: 47am

- Fixed dynamic ready detecting ACE IR Strobe.

อัปเดต: 16 มิ.ย. 2022 @ 7: 18am

- Made it faster to acquire handgun sights after using ready.

อัปเดต: 16 มิ.ย. 2022 @ 6: 38am

อัปเดต: 16 มิ.ย. 2022 @ 6: 27am

- Made it faster to acquire handgun sights after using ready.