Arma 3
Animate - Deprecated
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Actualización: 4 AGO 2022 a las 3:30 a. m.

- Updated tsp_common.

Actualización: 29 JUL 2022 a las 3:03 a. m.

- Fixed NVG in binoculars.
- Made it so map animation doesnt play in vehicles.
- Made it so ready animations can only be used while doing "Amov" animations (Fixes floating weapon).
- Added CBA option to consider friends as objects (Off by default).

Actualización: 30 JUN 2022 a las 6:17 a. m.

- Made it so ready is only cancelled by MOUSE1 and MOUSE2

Actualización: 24 JUN 2022 a las 11:11 a. m.

- tsp_gestureStop hotfix

Actualización: 24 JUN 2022 a las 9:54 a. m.

- Going prone will now cancel ready animations
- Uncucked bottom animation near walls twisting the arm
- Adjustable walk speed rewrite
- Weapon raise distance is now more precise

Actualización: 21 JUN 2022 a las 9:16 a. m.

- Updated tsp_common
- Added PiR_ to dynamic ready exclusions
- Added CBA option to disable individual animations
- Dynamic ready will now ignore bushes by default
- Some CBA settings are now global

Actualización: 16 JUN 2022 a las 11:47 a. m.

- Fixed dynamic ready detecting ACE IR Strobe.

Actualización: 16 JUN 2022 a las 7:18 a. m.

- Made it faster to acquire handgun sights after using ready.

Actualización: 16 JUN 2022 a las 6:38 a. m.

Actualización: 16 JUN 2022 a las 6:27 a. m.

- Made it faster to acquire handgun sights after using ready.