Stellaris

Stellaris

Dawn Of Ascension
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Update: 23 Jan @ 3:34pm

-Fixed dark matter agenda not firing the dark matter event

-Fixed a safeguard event for dark matter progress

Update: 6 Jan @ 3:56am

- fe's can no longer spawn with medium plasma 6 weapons

- scripted variable added for mod detection

Update: 5 Dec, 2024 @ 2:01pm

- Fixed a rare case of the "ascension theory" event not firing if you get dark matter power through an event BEFORE unlocking the prior dark matter techs

Update: 3 Nov, 2024 @ 4:52pm

- buffed reactors on multiple ascendant ships

- fixed PD section for frigates

- nerfed frigate evasion by 1/3

- tooltip on stabilized dark matter cloaking is now correct

- dreadnoughts now uses the same naval cap as titans

- titans, dreadnoughts and celestial wardens have all had their max limit increased

- cruiser locators have been fixed, i'll look into more locator stuff in the future

- cruiser also recieved 2 L slots in exchange of me stealing 4 M slots

Update: 3 Nov, 2024 @ 4:19am

fixed missing frigate section LOC

Update: 30 Oct, 2024 @ 5:22pm

Doa updated to 3.14

- reworked a bunch of ascendant ship stats, surely couldn't have forgotten anything

- added missing words to civic event text

- bunch of other tiny LOC things that no one would ever notice anyway

Update: 30 Oct, 2024 @ 5:21pm

Update: 18 Oct, 2024 @ 2:38pm

- fe's can no longer get plasma 6 either (tempiss forgot this one)

- fixed classic events calling for the wrong LOC from normal ascension. woopsie

Update: 16 Oct, 2024 @ 5:52pm

gonna kms for not noticing this typo

Update: 16 Oct, 2024 @ 5:06pm

-removed "requires more research" tooltip that i forgot