Stellaris

Stellaris

Dawn Of Ascension
Visar 11–20 av 94 poster
< 1  2  3  4 ... 10 >
Uppdatering: 23 jan @ 15:34

-Fixed dark matter agenda not firing the dark matter event

-Fixed a safeguard event for dark matter progress

Uppdatering: 6 jan @ 3:56

- fe's can no longer spawn with medium plasma 6 weapons

- scripted variable added for mod detection

Uppdatering: 5 dec, 2024 @ 14:01

- Fixed a rare case of the "ascension theory" event not firing if you get dark matter power through an event BEFORE unlocking the prior dark matter techs

Uppdatering: 3 nov, 2024 @ 16:52

- buffed reactors on multiple ascendant ships

- fixed PD section for frigates

- nerfed frigate evasion by 1/3

- tooltip on stabilized dark matter cloaking is now correct

- dreadnoughts now uses the same naval cap as titans

- titans, dreadnoughts and celestial wardens have all had their max limit increased

- cruiser locators have been fixed, i'll look into more locator stuff in the future

- cruiser also recieved 2 L slots in exchange of me stealing 4 M slots

Uppdatering: 3 nov, 2024 @ 4:19

fixed missing frigate section LOC

Uppdatering: 30 okt, 2024 @ 17:22

Doa updated to 3.14

- reworked a bunch of ascendant ship stats, surely couldn't have forgotten anything

- added missing words to civic event text

- bunch of other tiny LOC things that no one would ever notice anyway

Uppdatering: 30 okt, 2024 @ 17:21

Uppdatering: 18 okt, 2024 @ 14:38

- fe's can no longer get plasma 6 either (tempiss forgot this one)

- fixed classic events calling for the wrong LOC from normal ascension. woopsie

Uppdatering: 16 okt, 2024 @ 17:52

gonna kms for not noticing this typo

Uppdatering: 16 okt, 2024 @ 17:06

-removed "requires more research" tooltip that i forgot