Sid Meier's Civilization VI

Sid Meier's Civilization VI

Naruto - Hidden Stone Village Civilization
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Update: 22 Oct, 2024 @ 8:29am

HIDDEN STONE VILLAGE - Configuration

  • Repaired an error that caused Hidden Stone cities to use city names from America instead.

Update: 9 Apr, 2024 @ 6:49am

HIDDEN STONE VILLAGE - Configuration

  • Removed "Hayashi no Kuni" (Land of Woods) from the Hidden Stone's roster of city names to move it to the Hidden Sand's roster. (Related to ongoing developments in the Naruto City-States mod)

Update: 1 Apr, 2024 @ 11:03pm

HIDDEN STONE VILLAGE - Configuration

  • Changed the Hidden Stone's list of city names in response to recent developments from the plot of Boruto, as well as the ongoing development of the Naruto City-States mod.

SHINOBI (STONE) - Icon Tweak
  • Changed the icon of the Hidden Stone shinobi from the kanji for earth (土), to a motif of a mountain.

STONE BUILDINGS - Text Correction
  • Corrected grammatical errors in the Stone Buildings' description.

Update: 6 Nov, 2023 @ 6:24am

Flavor Changes & Attempted Balances Update
HIDDEN STONE VILLAGE - Configuration
  • Added several new city names in preparation for the upcoming Naruto City-States mod.
  • Removed all references to Deidara in the citizen names roster in preparation for the upcoming Akatsuki mod.

WILL OF STONE - Tweak
  • Mines built on resources no longer provide an additional +1 Production.

SHINOBI (STONE) - Tweak
  • Removed promotion modifier strings for the sake of making things easier to comprehend for the player.
  • Changed the icon of the Shinobi (Stone) unit from a kunai to the kanji for earth (土) for flavor purposes.
  • Changed the historic moment art for the Shinobi (Stone) unit.

STONE BUILDINGS - Tweak
  • Stone Buildings now receive +1 Production for each two adjacent Quarries instead of each adjacent Quarry, increasing in the Industrial Era to +1 Production for each adjacent Quarry instead of granting an additional +1 Production for each adjacent Quarry.

CAUTIOUS OF MILITARIZATION - Text
  • Added a denounce modifier to reflect Ohnoki's agenda when denouncing you for reasons related to its agenda.

Update: 8 Nov, 2022 @ 7:42pm

MINOR UPDATE

- Solved a potential compatibility issue that could be caused by the shinobi's CS from promotions.

Update: 23 Oct, 2022 @ 8:39am

SHINOBI ADJUSTMENTS (IN WHAT IS HOPEFULLY THE (FOR REAL) FINAL MAJOR UPDATE)

- Several Shinobi adjustments

  • Adjusted Shinobi CS from 50 to 45 (Ranged strength from 40 to 35)
  • Shinobi now receive +1 Combat Strength for each promotion they have.
  • Shinobi now replace the Skirmisher instead of the Man-At-Arms.
  • The siege bonus for districts has been transferred from the civ ability to the shinobi unit specifically, and cut in half (From +10 to +5)
- Major tweaks to the Hidden Stone's civ ability, mainly removing the siege bonus, and cutting the city strength bonus from walls in half.
- Hidden Stone's start bias clarified in code; expect them now to aside from hills, also spawn on places where a lot of mines and quarries can be built.

Update: 24 Sep, 2022 @ 5:37am

FINAL (hopefully) MAJOR UPDATE

- Tweaked Ohnoki's civ colors

- Tweaked the Shinobi's movement and combat strength, and removed several of its previous abilities. Also made it a Man-At-Arms replacement instead of a unique standalone unit like it was before. (Balance tweaks)

- Tweaked configuration text slightly

- Tweaked the Stone Buildings; in particular, its mountain adjacency has been nerfed.

- Added a civilopedia entry for Ohnoki himself

- Multiple Civilopedia tweaks

- Adjusted the Hidden Stone's start bias to include resources improved by mines and quarries

Update: 22 May, 2022 @ 11:27pm

- Attempted to shorten and standardize the configuration text of the Shinobi unit.
- Reuploaded the mod to a different place (here) due to a rare, peculiar (and very frustrating) error preventing the old upload from being updated.