Arma 3
ACES of the Sky - (Altis) v1.7
Showing 1-9 of 9 entries
Update: 13 Feb @ 2:12pm

v1.7
===
- Added the following RHS planes and helicopters you can spawn and fly:
Ka52, mi28n, mig29s, Su25SM, T50

Update: 19 Oct, 2022 @ 12:58pm

Update: 30 Jul, 2022 @ 7:56pm

v1.6
====
- Added mod support for Legends of USSR Planes mod -( you can now spawn and fly these planes).
- Added mod support for USAF planes mod - (you can now spawn and fly these planes).
- Added DLC support for SOG Prairie Fire - (you can now spawn and fly these planes & helicopters).
- Added an option to respawn mid flight in previous chosen plane, or respawn back at the sign at the airfield.
- Added the option to spawn CUP and RHS plane, apcs, tanks, & vehicles as enemies.
- Set the transparency to 0% for the large area map markers - (these are where the enemy ai planes, vehicles spawn).
- Planes to spawn will only show listed on the sign when a mod is loaded for those planes you want to fly.
- Enemy planes, apcs, tanks, & vehicle mods will only show listed under the 0-8 supports & 0-0 radio if mods are loaded.
- Added a HUD for player statistics which will show your plane kills, vehicle kills, and deaths at the top of the screen.
- Updated the briefing, adding a new section of info for spawn functions.

Update: 4 Jun, 2022 @ 11:24pm

v1.5
===
- Removed the code that would put green dots on the map, every time you
spawned vehicles or planes for any faction.

- adjusted size and moved the taxi trigger.
- misc tweaks

Update: 23 May, 2022 @ 8:14am

v1.4
====
- Added support for CWRIII Planes & helicopters, which you can spawn and fly.
- Adjusted the radio comm names so they are better readable.
- Removed the area marker icons as they aren't needed.
- Expanded the patrol markers on Altis.
- Fixed some of the classnames in the patrol script as some of the planes weren't spawning.

Update: 23 May, 2022 @ 1:18am

v1.3
====
- Added support for Pook's Soviet Planes, which you can spawn and fly.

- Removed all classnames of helicopters from the air patrols, so now when spawning
planes to dogfight with, only fighter planes will spawn and patrol.

- Updated the briefing.

Update: 21 May, 2022 @ 5:23pm

v1.2
====
- Repositiponed two of the instant rearm, refuel, repair trigger, making
making them spaced out evenly on the map.

- Changed the color to blue for the rising smoke of the instant rearm, refuel, repair triggers, so now
the smoke should be better seen from the air.

- Changed the spawn aircraft marker to a helipad/triangle.

- Changed the music that plays at the start, now it just plays the intro
of the song and not the whole song.

Update: 17 May, 2022 @ 8:09am

v1.1
====

- Disabled simulation on all the VR blocks which are the border markers of the instant
rearm, repair, refuel trigger/zones, the blocks act as a marker of the area so you can see the zone from the air.

- Added more VR blocks to each instant rearm,refuel, repair zones so the "walls" are seen more from the air.

- You can now spawn and fly ALL of Firewill's Planes, provided
you have the plane mods you want to fly loaded when you start the mission.

- Combined all the signs into one, now you can spawn Arma3, RHS, CUP, & Firewill's planes all from one sign.

- Removed all but one spawn plane marker at the start point, also moved it in closer to the signs.

- Extended the Taxi rearm, refuel, repair trigger, making it longer.

- Moved player units in line with the spawn sign, so when you start the
mission the sign is in front of you.

- Expanded the patrol markers for Blufor, OPFOR, and Independent, so now spawned in Apcs, tanks, and vehicles
will travel into further areas of the map.

- Expanded the Area 1 marker which is the patrol marker that the spawned in enemy planes and helicopters
patrol in, so now more of the map will be covered and flown around in by the enemy.

- Added code that will delete the player's body apon respawn.
- Added a song that plays at the start (Iron Eagle - Hide in the Rainbow (singer is DIO).

Update: 15 May, 2022 @ 7:09am

v1.0
===
- Release