Garry's Mod
*ACCURATE* Left 4 Dead Ammopile ENTs
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Aggiornamento: 9 mag 2022, 20:38

Changed collision group so players can't move it around by walking on them anymore.

Aggiornamento: 9 mag 2022, 17:38

Halos are now optional (toggleable via the cl_ammopile_halo command in console)

Aggiornamento: 9 mag 2022, 12:49

Oversight.

Aggiornamento: 9 mag 2022, 12:30

Added weapon_ammo_spawn ent and functionality for L4D maps.

Aggiornamento: 9 mag 2022, 10:43

Use count is now an editable property (use Context menu to edit the max. resupply amount).

Aggiornamento: 9 mag 2022, 0:49

whoops.

Aggiornamento: 9 mag 2022, 0:47

Changed halo quality, size and passes.

Aggiornamento: 9 mag 2022, 0:33

Changed halo colors to be the same as the default ones in L4D.

Aggiornamento: 9 mag 2022, 0:02

Fixed a bug with non-magazine weapons ammo giving

Aggiornamento: 8 mag 2022, 23:52

Added L4D1 pickup sound for the Drum entity.