Garry's Mod
*ACCURATE* Left 4 Dead Ammopile ENTs
Показване на 1 — 10 от 14 постъпления
< 1  2 >
Обновление: 9 май 2022 в 20:38

Changed collision group so players can't move it around by walking on them anymore.

Обновление: 9 май 2022 в 17:38

Halos are now optional (toggleable via the cl_ammopile_halo command in console)

Обновление: 9 май 2022 в 12:49

Oversight.

Обновление: 9 май 2022 в 12:30

Added weapon_ammo_spawn ent and functionality for L4D maps.

Обновление: 9 май 2022 в 10:43

Use count is now an editable property (use Context menu to edit the max. resupply amount).

Обновление: 9 май 2022 в 0:49

whoops.

Обновление: 9 май 2022 в 0:47

Changed halo quality, size and passes.

Обновление: 9 май 2022 в 0:33

Changed halo colors to be the same as the default ones in L4D.

Обновление: 9 май 2022 в 0:02

Fixed a bug with non-magazine weapons ammo giving

Обновление: 8 май 2022 в 23:52

Added L4D1 pickup sound for the Drum entity.