Total War: ROME REMASTERED

Total War: ROME REMASTERED

Danymok's Rosters Expanded (150+ New Units)
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Update: 28 Nov, 2022 @ 3:16pm

Units Added:
-Veteran Hoplites for the Greek Cities. They require the same barracks level as Spartan Hoplites to train, but they are not as powerful as the Spartans. However, they are cheaper and can be trained in any region, not just Sparta or Syracuse.
-Skirmisher cavalry for Dacia. They are similar to Greek militia cavalry. They replace the now deleted Dacian horse archers.
-Noble Hoplites for Thrace. They are similar to Sacred Band in stats, but slightly weaker. They replace the now deleted Bronze Plate Pikemen

Units Retextured:
-Libyan Infantry unit card to match their new unit texture from the previous update
-Azat Noble Wariors to make their colors match better with the rest of Armenia's roster
-Chosen Swordsmen to fix artifacting (again, this time the artifacting is basically fully fixed)

Some minor balance changes as well.

Update: 6 Nov, 2022 @ 7:28pm

Remade textures for Libyan Infantry, Pontic Swordsmen, Briton Noble Spearmen/Cavalry, Scythian and Germanic chosen swordsmen, and Pontic Heavy peltasts and sarissa cavalry, along with unit cards. Some of the texture changes were just to remove texture artifacting, some are to make them fit with the rest of their faction better.

Update: 31 Oct, 2022 @ 12:16pm

Retextured all of Egypt's Ptolemaic units and unit cards so that they fit better with each other and the base Egyptian units. Some changes to their roster as well:
-Changed Companion cavalry model and unit to be the same as the companion cavalry of Macedon and Seleucids (Retextured for Egypt of course)
-Replaced Royal Pikemen with Ptolemaic Royal Guard
-Added levy pikemen as well

Also adjusted roster of Rebels (in custom battle only) so that you can play with all the mercenaries this mod adds

Update: 12 Oct, 2022 @ 1:30pm

Removed the Hellenic generals for Egypt and Pontus, reverting them back to their base game versions (Eastern and Egyptian). This is because the Hellenic model I used, which was taken from Alexander, seemed to have a problem with the model depending on the ethnicity of the general. Basically, this caused many people's games to crash, so returning the generals to their original model should fix this crashing problem.

Update: 11 Jun, 2022 @ 4:22pm

Slightly reduced Azat Knight's armor and increased their price and some other small balance changes. Also fixed a problem with some unit descriptions not showing

Update: 8 Jun, 2022 @ 12:38pm

Fixed campaign not starting

Update: 8 Jun, 2022 @ 11:02am

Changed the preview image

Update: 8 Jun, 2022 @ 8:46am

The Big Chungus Update: Added a BUNCH of new units (Now there are 91 new units or so). Now every faction, including the Romans and Spain, have new units. Also added many new Mercenary units so you have more recruitment options in the campaign. Remade all the unit cards of the new units I added so they match almost perfectly with the vanilla unit cards.

Update: 25 Apr, 2022 @ 7:46pm

Re-reverted to current version

Update: 25 Apr, 2022 @ 7:46pm

Revert version test, I would delete this change note if I could