Total War: ROME REMASTERED

Total War: ROME REMASTERED

Danymok's Rosters Expanded (150+ New Units)
Mostrando 21-29 de 29 aportaciones
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Actualización: 12 OCT 2022 a las 13:30

Removed the Hellenic generals for Egypt and Pontus, reverting them back to their base game versions (Eastern and Egyptian). This is because the Hellenic model I used, which was taken from Alexander, seemed to have a problem with the model depending on the ethnicity of the general. Basically, this caused many people's games to crash, so returning the generals to their original model should fix this crashing problem.

Actualización: 11 JUN 2022 a las 16:22

Slightly reduced Azat Knight's armor and increased their price and some other small balance changes. Also fixed a problem with some unit descriptions not showing

Actualización: 8 JUN 2022 a las 12:38

Fixed campaign not starting

Actualización: 8 JUN 2022 a las 11:02

Changed the preview image

Actualización: 8 JUN 2022 a las 8:46

The Big Chungus Update: Added a BUNCH of new units (Now there are 91 new units or so). Now every faction, including the Romans and Spain, have new units. Also added many new Mercenary units so you have more recruitment options in the campaign. Remade all the unit cards of the new units I added so they match almost perfectly with the vanilla unit cards.

Actualización: 25 ABR 2022 a las 19:46

Re-reverted to current version

Actualización: 25 ABR 2022 a las 19:46

Revert version test, I would delete this change note if I could

Actualización: 25 ABR 2022 a las 19:42

Added unit cards for vibrant color scheme

Actualización: 25 ABR 2022 a las 19:21

Added the mod to the workshop