XCOM 2
A Requiem For Man: Gameplay Mutators
Showing 21-30 of 204 entries
< 1  2  3  4  5 ... 21 >
Update: 17 Aug @ 1:19am

Some QoL tweaks

Update: 16 Aug @ 8:33pm

Fixed sectoid stun launchers not properly visualizing

Update: 16 Aug @ 5:49pm

Expanding on TPY/Beyond Legendary features

Update: 16 Aug @ 1:32am

new beyond legendary features

Update: 14 Aug @ 12:16pm

Updated some kismet handling

Update: 14 Aug @ 10:10am

Bugfixed/Reworked the Adamite Lodestone.

Update: 13 Aug @ 11:56am

Big beyond legendary feature update

Update: 12 Aug @ 12:25pm

Skinwalkers can no longer pretend to be XCOM robots

Update: 12 Aug @ 1:33am

Assorted tweaks and some code improvements

Update: 11 Aug @ 12:34pm

some dejankery