Horizon's Gate

Horizon's Gate

Many Dependencies
Showing 41-50 of 62 entries
< 1  2  3  4  5  6  7 >
Update: 16 Nov, 2022 @ 8:52pm

KOLDERA-1 It was the cheapest brand we could find.
!! Reorganization and rework of the entire thing. If there are problems, try resubscribing first.

!! Reworked MiscWeapons again! Fixed up weights, changed journal descriptions, etc.
~ Arbalest: removed aim debuff. Now pierces 30% PhysDef and has moveDistance debuff.
~ Awlpike: deals double weapon damage if target's PhysDef is 0 or less.
~ Baselard: removed physeva buff. changed element to dagger. Pure d:swordDmg, d:daggerAcc formulas. Has a chance to deal +1 damage.
~ Buckler: Now also grants +1 Shield Skill.
~ Boomerang: No longer drops on the ground after thrown. Damage reduced to 3 (was 7).
~ Glaive: Damage: axeDmg + 50% spear skill.
~ Halberd: Weapon base damage reduce by 1. Damage: axeDmg + spear skill. Accuracy: base spear - 15.
~ Kama: Weapon base damage reduce by 1. Damage: axeDmg + 50% dagger skill. Accuracy: base dagger - 10.
~ Everything else: changed weights and formulas but like I forgot to document lol
~ Other changes to other unsorted items

~~ Bleed rework: 9999 max stack, to last indefinitely. You lose HP equal to half of your Bleed stack at the start of your turn and when you take an action. Halves bleed stack every time it activates. Take 25% additional damage from bladed weapons. Cured by bandages, regen, and fire. Resets at the end of combat.
~~ Updated all related Bleed actions that exists in MaD (like 2).

Other
>> Peacekeeper's Deflect now properly requires melee instead of weapon.
++ Added portraits for: Gustave

Note
!! Following are not yet reworked. Avoid using.
- FFT, Bofuri, otherIncomplete, EHC, GeneralCrafting, RecipeBooks, Stations, Alchemistry, Culinary

Update: 11 Sep, 2022 @ 1:10am

Timelock reworked once again and now works for real.

Can be enabled through Many Compendiums

Update: 9 Sep, 2022 @ 11:56am

Disabled Timelock because broke :(
no test yet

Update: 1 Sep, 2022 @ 3:31pm

Peacekeeper changes
>> Deflect: Shield->Melee requirement. No longer grants shield skill buff. No longer uses an action. Melee counter now deals 100% damage + your skill Shield and is activated when dodging as well.
>> Stand Off: 15->10 TTA duration upgrade (65->50 TTA max duration).
>> Peacekeeping: no longer misses.
>> Nightworks: 5->7 MP. Reworked: Melee attack a target for 125% damage. If the target has full HP, deal 25%-75% additional damage and refund your spent MP.
>> Law and Order Passive: 2 MP recovery -> caster shield skill MP recovery.

Other
>> Enabled new Timelock for testing. Disabled its Binah unlock requirement.

Update: 11 Aug, 2022 @ 10:58am

ALIVE-7
++ Peacekeeper, Peacekeeper (YC) Class (I forgot to disable lol)
>> Emotion Level, Stagger, and Stagger Resist now reset at end of combat.
>> Fixed Stagger not removing properly due to duration. Other Stagger changes.
--!! Moved all songs to a new mod folder (this is to reduce size of this dependency. Songs and music are technically optional anyways).

Update: 5 Aug, 2022 @ 9:36pm

ALIVE-6
++ Added a formula to check for caster's counters.
++ Added Stagger mechanic (enabled via lunatic status). I sure do love LoR.
++ Added Emotion Level mechanic (enabled via lunatic gvar). I sure do love LoR.
++ More actTimer soft overrides
++ Added some icons and stuff
++ Added and implemented the Alchemistry Workstation and general modules
>> Slightly reworked Intercept status.
>> Disabled Reminisence passive in favor for an AV Reaction.
>> Changed lunatic from av to gvar
>> Other changes
~~ Reorganized folders

Update: 27 Jul, 2022 @ 5:28pm

ALIVE-5
++ Timelock Reminiscence icon
++ new ActorValue Purity Shell that gives immunity to Spirit Damage.
++ new ActorValues: Shocked, Deafen, HP Decay, MP Decay, Disease,, Drunk, Slow, Haste, Curse, Bless, Magic Shell.
++ new hazards Smoke (neutral)
>> Atal's jug of blessed water now grants Purity Shell
>> Fixed Force Rifle Harz Custom's reload action consuming combat action
>> Fixed Purification Stone (party) not applying properly
>> Modified some GTTV class journal entries
>> Other Timelock changes
>> Fixed formula error for sea monster attack actions
>> Reworked Spirit status effect and added FX for decaying reaction
>> Reworked Bleed status effect
>> Reworked Accelerated and Decelerated status effects
>> Reworked Fatigue status effect
>> Other additions
>> Moved files around
-- Removed Weakened Essence (replaced by MP Decay)

Update: 20 Jul, 2022 @ 6:46pm

ALIVE-4
++ Implemented the quest dialog for investigators
++ Ported and reworked Timelock class
++ Added some other things such as sprites, items, songs, etc
++ Added a soft override check for ship research to disable research for ships with 0 value
-- Removed Fermenter and related assets
~- Disabled royal_questgiver and investigator_other's additional quest page template thing

Other Fixes
>> Fixed wrong glass/beer vial sprites
>> Fixed wrong glasscutter journal ID and title
>> Fixed wrong water journal title

Update: 16 Jun, 2022 @ 12:30am

~~ fixed locItem_ruins image

Update: 16 Jun, 2022 @ 12:07am

-- Removed Reeve's old MiscWeapons journal dialog
~~ other