Horizon's Gate

Horizon's Gate

Many Dependencies
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Update: 16 Jun, 2023 @ 3:54am

ROCINANTE-2

++ Rose Knight ported with some changes.
++ Verglamancer ported with changes and reworked Isolated Sphere.
++ Vanguard ported and reworked Overload status effect.
~~ Fixed major bug with Bleed's HP damage (duration changed from -1 to -2)
~~ Fixed Peacekeeper's Nightworks ability
~~ Reorganized some class-related files, removed unused abilities and passives, and fixed some descriptions and formulas for the following classes: Magister, Timelock, Ash Monk, Impresario, Soulblade

Update: 9 Mar, 2023 @ 3:12am

~~ fixed another typo
~~ Fixed wrong hit chance for Timeless Shot

Update: 8 Mar, 2023 @ 8:57pm

~~ Renamed turnsPassed AV to turnsPassed1.
~~ Fixed typo in Timelock's Time Steal action.
~~ other changes
-- removed unused formulas

Update: 5 Mar, 2023 @ 11:38pm

~~ Fixed a typo

Update: 5 Mar, 2023 @ 11:32pm

ROCINANTE-1
Gallop on, Rocinante! Justice shall prevail!
++ New Class: Remnant Fixer.
++ New Status Effects (used for Remnant Fixer):
>> Rupture: Weapon attacks deal additional damage equal to Rupture count.
>> Deep Cuts: Take 25% more damage from Slash weapons. Cannot be dispelled.
>> Imbalance: -1 Move and Jump. -18% PhysEva and -9% MagEva. Cannot be dispelled.
++ New SFX (used for Remnant Fixer): sfx_pb_*: draw1, draw2, impact1, impact2, samuraiBling, shingThud, slash1, slash2, stab1, stab2, stab3
++ Added duplicate turnsPassed (turnsPassed2) av for unconsumed use.
-- Removed and Archived a lot of WIP/unfinished override reaction effects (Stagger Damage, Stagger Resist, Emotion Level).

Update: 5 Mar, 2023 @ 2:38am

KOLDERA (Postponed)
!!-- Disabled all classes in testing. To enable them again: https://gtm.steamproxy.vip/sharedfiles/filedetails/?id=2942575705
~~ Fixed errors in Whirl Field passive.
~~ Fixed some copy-paste errors in the miscweps stuff and rebalanced kunais. Thanks to KingJoshington for pointing them out!
~~ Mundane halberds no longer require line of sight.

Update: 23 Nov, 2022 @ 4:43pm

Ash Monk
++ Ported and kinda reworked.
++ Replaced Wildfire with Scorching Burst.
++ Replaced Camael with Ex Magna Flamma.
++ Replaced Healing Flame with Rejuvenating Flames.

Update: 22 Nov, 2022 @ 11:06pm

KOLDERA-4
~~ Enabled Soulblade and Magister and removed essence requirements.

Dual Templar
~~ Entrust ability no longer attracts attention.
~~ Fixed error in Thundering Lance's Elec damage formula and increased base damage to 18.
~~ Fixed error in Paralyzing Chain's tooltip.
~~ Halved all of Twisting Assault's weapon damages.
~~ Physical earth AoE accuracy no longer affected by darkness acc debuff.

Songlord
++ Ported. Renamed to Impresario. That's about it.
~~ Changed stuff
~~ Abilities have higher MP cost if caster is Deafen.
~~ Fixed incorrect Yesod Crystal's action.

Update: 22 Nov, 2022 @ 8:06pm

KOLDERA-3
Dual Templar
++ Ported and Reworked.
++ Class armor sprites.
++ New status effects: Trusting, Templar's Lance, Templar's Chains, Dual Tempest.
++ Made new abilities and trashed the old ones.
~~ Reworked Entrust: now grants Dispel immunity.
~~ Little to no changes to passives.

Other:
++ New SFX (from Maou Damashii):

sfx_* ricochet, buff1, buff2, debuff1, crystal1, waterdrop1, fizzle1, woosh_fire, steam_short, steam, steam_long, chant1, cosmic1, cosmic2, cosmic3, thunderRain, dark1, dark2, dark3, dark4, monster1, monster2

Update: 17 Nov, 2022 @ 6:03pm

KOLDERA-2
~~ Timelock enabled for testing again. (Binah requirement disabled)
~~ Timelock changes and fixes.
~~ Simplified some of the general reactions and formulas.
~~ (maybe) fixed stagger, stagger resist, and emotion level.

~~ Other fixes