Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
Mostrando 71-80 de 168 aportaciones
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Actualización: 25 ENE 2024 a las 17:37

Rebuilt the AI battle formations from nearly scratch. Adjusted the battle AI logic again. Everything is WIP.

Actualización: 21 ENE 2024 a las 13:09

Testing vanilla formations for now.

Actualización: 21 ENE 2024 a las 12:53

Re-add an accidentally deleted file

Actualización: 21 ENE 2024 a las 12:48

Release new updated Battle AI

Actualización: 20 ENE 2024 a las 8:27

Reduce Spartan bodyguard count to make them less OP. Minor morale increase.

Actualización: 20 ENE 2024 a las 8:00

Reduce Spartan bodyguard count to make them less OP.

Actualización: 18 ENE 2024 a las 23:05

Update campaign AI economy, defensive strategy, and mercenary recruitment. Add a fix for family tree bugs.

Actualización: 15 ENE 2024 a las 16:51

Minor update to re-adjust Roman AI assist, and a minor update to fix up the settlement names of Sirmium and Sigundun. Also increase chance of higher tier mercenary recruitment.

Actualización: 14 ENE 2024 a las 23:04

Minor update to mercenary recruitment so that AI focuses more attention on mercenaries in capitals. Minor update to native religion with regard to AI.

Actualización: 13 ENE 2024 a las 10:15

Update to change the wording of the tooltip Official Religion to read Local Religion. Also updated campaign AI. More mercenary recruitment, generally more attacking out of Roman factions. Also added adjustments so that the religion effects don't hurt the AI too much Order wise.