Total War: ROME REMASTERED

Total War: ROME REMASTERED

Rome Expanded
71–80 из 168
< 1 ... 6  7  8  9  10 ... 17 >
Обновление: 25 янв. 2024 г. в 17:37

Rebuilt the AI battle formations from nearly scratch. Adjusted the battle AI logic again. Everything is WIP.

Обновление: 21 янв. 2024 г. в 13:09

Testing vanilla formations for now.

Обновление: 21 янв. 2024 г. в 12:53

Re-add an accidentally deleted file

Обновление: 21 янв. 2024 г. в 12:48

Release new updated Battle AI

Обновление: 20 янв. 2024 г. в 8:27

Reduce Spartan bodyguard count to make them less OP. Minor morale increase.

Обновление: 20 янв. 2024 г. в 8:00

Reduce Spartan bodyguard count to make them less OP.

Обновление: 18 янв. 2024 г. в 23:05

Update campaign AI economy, defensive strategy, and mercenary recruitment. Add a fix for family tree bugs.

Обновление: 15 янв. 2024 г. в 16:51

Minor update to re-adjust Roman AI assist, and a minor update to fix up the settlement names of Sirmium and Sigundun. Also increase chance of higher tier mercenary recruitment.

Обновление: 14 янв. 2024 г. в 23:04

Minor update to mercenary recruitment so that AI focuses more attention on mercenaries in capitals. Minor update to native religion with regard to AI.

Обновление: 13 янв. 2024 г. в 10:15

Update to change the wording of the tooltip Official Religion to read Local Religion. Also updated campaign AI. More mercenary recruitment, generally more attacking out of Roman factions. Also added adjustments so that the religion effects don't hurt the AI too much Order wise.